Another 'next gen' game which can't even maintain a low 30fps smoothlyThe other downfall we've found with DiRT's is its inconsistent frame rate. There's been a lot of hoo-hah surrounding the fact it only runs at 30 frames per second - having played the game a lot we're happy to report it's not a problem and most of the time it runs smooth and fast. However, there are times, particularly when there are lots of environmental objects at the edge of the track, when things get a little choppy. We're not talking game-ruining slowdown, but it's noticeable. To be honest most players will be happy to overlook the occasional blip considering how fantastic the game looks at all other times and how spot-on the damage engine is, but if you're a graphics whore who cannot bear screen tearing or a drop in frame-rate it's best you know about such problems before you splash the cash.

Considering CM's three 'last gen' CMR games didn't suffer this crap why should the 360?
