Soldato
- Joined
- 29 May 2005
- Posts
- 5,622
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- West London
I wouldn't particulary say PhysX is well used, I've tried it and I thought it was naff to be honest! I think Havok is winning and will be the victor TBH
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No ATI has no response to physx, havok on GPUs is intels gig at best and a long way behind physx.
No doubt the ATI brigade are hard on my heels.
Havok is a far better engine than physx imo, plus at least its got quite a few games that use it! Whether or not you need additional GPU support to run it on the other hand is a different story![]()
ATI have Havok and DX10.1.
Used together they could produce better graphics + better fps the the nvidia equvilent.
*note Havok, DX10.1 and PhysX are not used in any decent game yet/ever. Dont buy a card based on any of those.
ATI and INTEL are working together on it, so its not just for intel![]()
I'm pretty sure that Intel own Havok, which I imagine is Rroff's point.
ATI said:ATI is working with Havok and their Havok FX™ effects physics engine which enables game developers to produce more convincing environments that include richer, more detailed explosions, smoke, debris, fluids, cloth and hair.
You can do a lot of physics work on a GPU with little or no FPS impact, you would need 40+ cores on current CPUs to match what a GPU can do on the side with less than 30% rendering performance decrease.
And we will have 40+ cores in a few years, remember these cores are clocked much higher and are much more advanced than GPU cores, and until then people will still want graphics in their games that won't happen at expense of their eye candy.