Physx will die off, every really popular destructible or large scale physics using game has basically been Havok, like Just Cause 2. Considering the massive list of successful titles that use Havok, the miniscule list that use Physx, that all the best games in terms of physics use Havok(best as in, most fun to play, sold most, considered the best games) and the fact that less good games that are deemed less successful that have used Physx have also been significantly slower due to Physx.
Really, I can't see the upside, and neither can seemingly anyone else. I mean Just Cause 2 had Nvidia involved in every which way, and they STILL decided to use Havok, largely because I think the same game, with the same detail and same gameplay and same feel, on Physx would have run slower and you get the impression the developer for that game, and MANY others all feel the same.
If it was better, and ran faster and was unmatched, its API would be used in every game and Havok would be nowhere, the opposite is true.
Personally I think Physx uptake is getting worse right now, and considering if it was successful it SHOULD be getting an ever increasing share of games its quite a huge failure.
As in, if Ageia had it in 5 games 5 years ago, 10 games 4 years ago, 40 games 3 years ago, it should have been in 100 games 2 years ago, and 200 games last year, etc, etc.
We're basically looking at a pathetic number of games that use the gpu accelerated physx, YEARS later when it should have sped up significantly, while Havok gets increasingly better game by game.
Physx has been on life support since 6 months after Ageia promised the world, Nvidia have just been pumping money into lots of over the top life saving equipment, eventually its going to die though, and its looking like quite soon now.
He was obviously talking about CPU Physx else he wouldn't have compared it to Havok, because as i'm sure you're aware there is no GPU support for any vendor with Havok. It belongs to Intel now and they have canned support for ATI/NV acceleration, i expect it to be supported on Larrabee though, exactly as PhysX is with NV cards now.
Plenty of reference to hardware Physx in bold.
The assumption is the context of the thread when specifics are not used in following comments because not everyone is going to type GPU or CPU in front every time.
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