It’s one of the most famous slaughter maps for Doom, with tens of thousands of monsters, and hugely difficult but with legendary arenas. Unlike Cosmogenesis it was left only sort-of finished, needing a little polish. Like adding teleporters to death pits.
Coincident is one of the more prolific Doom streamers, with others like Decino. He’s put many, many hours into mastering Doom.
IIRC someone did a TAS on Okuplok UV recently as a proof of concept (EDIT: Oh some TAS runs of it are 4+ years old), personally more impressed by runs on Bastion of Chaos.
There is a video somewhere of just the amount of work needed to strategise the first set of stairs - quite interesting all the considerations, etc. and IIRC it was like 2 weeks of effort just to min/max that section alone.
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