Based on the 2 videos in this thread.
Few issues i have, repetitive combat animations, the mages generic casting animation, thrusting the staff forward and in the air and the warriors 3 animations of swinging his sword, does he not know how to use a shield?.
Then the generic mob death animation number 1, they just fall back, scripted. I'm sorry but in 2009 we kinda expect physics as standard.
Also when the mage casted that huge flame tornado on the fence and walls, why didnt they set on fire? Was it some kind of imba wood?
Also showing that questline to me, feels like the entire game is based around it, he said "if you get better equipment you'll make your troops better" sounds to me like the quest line will be "there going to attack anyday now" coulpe of days worth of questing later and getting gear you come back and speak to the mayor and oh there attacking now, game finished.
Or it'll be a bit like Mass Effect, Main quest line is very short, but the side quests make it longer. If thats the case, then RPG's have taken a step very far backwards. Main quests need to be epic in length, with lots of depth and story.
When the mayor was speaking to what seemed like the PC, the dialoge box opened up, looked like one of the 5 choices was pressed, but the PC never spoke, never moved his mouth, must have communicated telepathically.
Graphics look very nice, Bioware have always been a great company to me, but sadly i think this game may dissapoint a lot of people.
I want this game to be amazing, i love bioware, but i have a lot of problems with this game from just 2 videos.