Dragon Age: The Veilguard

That's your take away from this?

While I can't speak for her, I do think there's an over abundance of frustration from long term fans. I don't blame them, I feel the same way! I also think that most people with issues articulate themselves poorly, especially out of passion for what has been lost. That doesn't mean their views are any less valid, far from it in my opinion.

There were comments regarding wanting people to lose jobs from yourself earlier as an example, there are leaks and articles (trust them or don't) regarding EA asking Bioware employees to train new people for their roles and they were let go not long after. It apparently led to a bit of a mass exodus, as any current Bioware employee given the same request just outright quit and looked for another job. Admittedly, this is hard to find and if you play into the "scrubbing the past" arguments it becomes more conspiracy than reality; however there's absolutely credence in my mind given how many original staff were laid off after promises to let the studio retain it's original vision, and then the massive shift after EA acquired it. I think EA spent a lot of money to acquire the studio, and then did what it's infamous for doing by trying to rule the roost until said studio is run into the ground. It's simply taken longer this time around, I still miss the following:
dnu2ydb3sme81.jpg

I absolutely want Bioware to die out at this point, the original staff were all bloody fired par a handful in favour of EA loyalists that are clearly incompetent. There is going to be some spill over, but that's going to keep happening until legitimately capable people are in charge and I do not see it happening under EA corporate management.

General staff will find jobs easily enough, the competent developers and managers will too, the absolute flood of middle management (who often seem the most upset at the concept of a studio shutting down) perhaps not. It's a different argument, but I do feel there's a lot of bloat and created jobs for people that don't really need to exist in whatever company other than leeching money. You don't deserve a job just for existing, I refuse to feel bad for people failing and losing their jobs due to it.
 
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"Let’s imagine a world without video game outlets. No IGN, no Kotaku, no Polygon — they all just poof, overnight. Gone. No more reviews or insights from games journalists."


So, let's look at those 'insightful 'reviews'


IGN 9/10

Kotaku "The long-awaited fourth entry in BioWare’s fantasy series isn't just good, it's some of the studio's best work"

Polygun "Dragon Age: The Veilguard is the friend group simulator we’ve been waiting for"

Yep, large sections of the 'mainstream' gaming media are still corrupt trash and deserve every bit of the criticism they receive!

The reality is they could all disappear tomorrow, and the world would be a better place.
 
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While I can't speak for her, I do think there's an over abundance of frustration from long term fans. I don't blame them, I feel the same way! I also think that most people with issues articulate themselves poorly, especially out of passion for what has been lost. That doesn't mean their views are any less valid, far from it in my opinion.

OK, with you so far.

There were comments regarding wanting people to lose jobs from yourself earlier as an example,

That was Jon and others. I repeated what they stated.

there are leaks and articles (trust them or don't) regarding EA asking Bioware employees to train new people for their roles and they were let go not long after. It apparently led to a bit of a mass exodus, as any current Bioware employee given the same request just outright quit and looked for another job. Admittedly, this is hard to find and if you play into the "scrubbing the past" arguments it becomes more conspiracy than reality;

Ok.

however there's absolutely credence in my mind given how many original staff were laid off after promises to let the studio retain it's original vision, and then the massive shift after EA acquired it. I think EA spent a lot of money to acquire the studio, and then did what it's infamous for doing by trying to rule the roost until said

Ok.

I absolutely want Bioware to die out at this point,

Not ok.

the original staff were all bloody fired par a handful in favour of EA loyalists that are clearly incompetent. There is going to be some spill over, but that's going to keep happening until legitimately capable people are in charge and I do not see it happening under EA corporate management.

General staff will find jobs easily enough, the competent developers and managers will too, the absolute flood of middle management (who often seem the most upset at the concept of a studio shutting down) perhaps not. It's a different argument, but I do feel there's a lot of bloat and created jobs for people that don't really need to exist in whatever company other than leeching money. You don't deserve a job just for existing, I refuse to feel bad for people failing and losing their jobs due to it.

I'm probably 70% on your side with this comment but disagree strongly with how you summed it up.
 
I'm probably 70% on your side with this comment but disagree strongly with how you summed it up.

I do not think people failing deserve to keep their jobs, however I do think the reason the failures are happening are due to people way above the average paygrade.

I'm not talking about the odd mistake, or learning related thing. I think it's management, largely middle management and perhaps a little bit of up high thinking they know best. I don't want people that rely on their jobs to lose them, I do want people that are running the industry into the ground to be flushed out of it. Over time I think that's going to be healthier for the others in the industry, consistency is king for those people and we have this crazy group of know it all types using flawed data (looking at social media) to create metrics. Better they get new jobs now than down the line via a collapse, I'd not feel comfortable as a general employee at any major Ubisoft studio right now as an example.

I will not feel sorry for poor management, I will feel bad for those under said management. The low level staff aren't to blame, but that doesn't mean failure shouldn't be rewarded with the same, and if it wasn't a consistent thing over years I'd probably agree with your sentiment. This stuff isn't a one off, it's several a year with the same companies and often the same teams behind them.
 
I just don't get why people go after something so hard, so furiously, without playing the damn thing!

Because a lot of the people behind these products keep spending tens if not hundreds of millions to churn out trash and screw up previously much-admired IP's.

If you have a hobby and a group, come in and start ruining it then it's not behovent on the hobbyists to welcome the people making a mess of things and buy any trash they're trying to palm off.


The whole point of reviews is to try and get an idea of how good a product or service is before buying it. The truths out now, despite the extremely corrupt set of initial reviews, and DA: Veilguard is a rather mediocre game overall (when viewed as a 'standalone' product), that doesn't respect the source material it should have been building on and that has some utterly cringeworthy and risible social politics shoehorned into an environment where it makes no sense organically.

What is you guys actually want?

Is it too much to ask more media companies to return to making products that most of their, potential, customers actually want?
 
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Keep fighting the good fight guys. Lots of stuff wrong with the world but this right here is the real important stuff! Up and at'em
Pretty sure most are aware of the many world issues. That doesn't mean smaller problems, hurting people's escapism of choice, shouldn't be called out. It definitely doesn't spare it from public ridicule.
 
Pretty sure most are aware of the many world issues. That doesn't mean smaller problems, hurting people's escapism of choice, shouldn't be called out. It definitely doesn't spare it from public ridicule.

These people still have a choice, don't play it and move on.
Just as the comments in here aren't spared from public ridicule, it works both ways. I mean gosh, half of these arguments could be translated as "times have changed and I'm not happy about it"

Anyone making out like BioWare wasn't already dead are being disingenuous, but as long as it furthers their 'wokies are coming after our children' narrative that's ok.

Embarrassing.
 
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Look at the numbers. People aren't playing it, and they are moving on. That's one of the great things we've seen this year. Slop is called out so people can avoid. *unless you work as a game reviewer, where you give it a 9 or 10, because it's the only way to guarantee access to the companies next game...

It would be nice if we could keep some good games franchises alive.
 
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Director for the Ori games gives his thoughts




I grew up in the 80s - even as a young boy back then, I always thought TV shows were low-effort trash.Because every show back then was trying to be as politically correct as possible. Every show was about happy families, always trying to paint a perfect picture, always being careful not to talk about anything that could be in the slightest controversial.Then the Simpsons and Fresh Prince of Bel Air dropped and that stuff suddenly felt radical because every now and then the writers on these shows dared to approach subjects that were real. And whenever they tried that, it resulted in episodes that were memorable - I’d like to think it’s because the writers managed to put some of their own experiences in there. Then, in the late 90s, The Sopranos dropped and suddenly it was clear that TV shows didn’t have to be trash. That the episodic format could actually be used to give even more insight into characters, their trials and tribulations, etc.And it kept going from that point on - We saw more and more TV shows that delivered excellent drama, like The Wire, Breaking Bad, etc., etc.Looking at games now, it’s clear to see that we’re apparently moving back to the stone age of political correctness. I just watched a Dragon Age playthrough and it’s quite unfathomable how infantile and terrible the writing is. Everything feels sanitized and dehumanized.I don’t know why we’re suddenly thinking that this is okay. Your job as a writer is to write about things that are heartfelt, interesting and true, to draw people into that world that you created and if this is the best that you can come up with, you shouldn’t be a writer in the first place.I hate to sound so harsh because I’m sure these people had the best intentions in mind, but this is what happens when art is created by amateurs, when we have to walk on eggshells and don’t dare to approach difficult subjects - you end up with a bland and bad product instead of art.Always approach writing from a human angle first, draw from your own experiences and dare to approach subjects that might seem risky - because often magic happens when we’re okay with making ourselves vulnerable.
 
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Director for the Ori games gives his thoughts




I grew up in the 80s - even as a young boy back then, I always thought TV shows were low-effort trash.Because every show back then was trying to be as politically correct as possible. Every show was about happy families, always trying to paint a perfect picture, always being careful not to talk about anything that could be in the slightest controversial.Then the Simpsons and Fresh Prince of Bel Air dropped and that stuff suddenly felt radical because every now and then the writers on these shows dared to approach subjects that were real. And whenever they tried that, it resulted in episodes that were memorable - I’d like to think it’s because the writers managed to put some of their own experiences in there. Then, in the late 90s, The Sopranos dropped and suddenly it was clear that TV shows didn’t have to be trash. That the episodic format could actually be used to give even more insight into characters, their trials and tribulations, etc.And it kept going from that point on - We saw more and more TV shows that delivered excellent drama, like The Wire, Breaking Bad, etc., etc.Looking at games now, it’s clear to see that we’re apparently moving back to the stone age of political correctness. I just watched a Dragon Age playthrough and it’s quite unfathomable how infantile and terrible the writing is. Everything feels sanitized and dehumanized.I don’t know why we’re suddenly thinking that this is okay. Your job as a writer is to write about things that are heartfelt, interesting and true, to draw people into that world that you created and if this is the best that you can come up with, you shouldn’t be a writer in the first place.I hate to sound so harsh because I’m sure these people had the best intentions in mind, but this is what happens when art is created by amateurs, when we have to walk on eggshells and don’t dare to approach difficult subjects - you end up with a bland and bad product instead of art.Always approach writing from a human angle first, draw from your own experiences and dare to approach subjects that might seem risky - because often magic happens when we’re okay with making ourselves vulnerable.

That is very beautifully put on his behalf, and something I agree with on every level. I do think that we're living in a time where people have such easy lives that they feel they're doing something profound by acting as they are, and I honestly do not believe that history is going to look kindly on any of it.

People are tired.
 
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It's nice that we're seeing so many high profile flops this year. 2024 has been a year of people saying "no thanks" to nonsense.
Absolutely, it’s plain to see, no matter how much some people seem to dismiss it or wilfully ignore it.
One would have to be a couple of sandwiches short of a picnic not to see the blatant shilling by the gaming media over this game.
It may seem that media in all forms are turning people off with the propaganda they’re pushing and as a consequence they are getting ignored for it.
Just look over the pond to see proof of that (and mods I’m not being political, just using it as an example of media bias).
 
Director for the Ori games gives his thoughts




I grew up in the 80s - even as a young boy back then, I always thought TV shows were low-effort trash.Because every show back then was trying to be as politically correct as possible. Every show was about happy families, always trying to paint a perfect picture, always being careful not to talk about anything that could be in the slightest controversial.Then the Simpsons and Fresh Prince of Bel Air dropped and that stuff suddenly felt radical because every now and then the writers on these shows dared to approach subjects that were real. And whenever they tried that, it resulted in episodes that were memorable - I’d like to think it’s because the writers managed to put some of their own experiences in there. Then, in the late 90s, The Sopranos dropped and suddenly it was clear that TV shows didn’t have to be trash. That the episodic format could actually be used to give even more insight into characters, their trials and tribulations, etc.And it kept going from that point on - We saw more and more TV shows that delivered excellent drama, like The Wire, Breaking Bad, etc., etc.Looking at games now, it’s clear to see that we’re apparently moving back to the stone age of political correctness. I just watched a Dragon Age playthrough and it’s quite unfathomable how infantile and terrible the writing is. Everything feels sanitized and dehumanized.I don’t know why we’re suddenly thinking that this is okay. Your job as a writer is to write about things that are heartfelt, interesting and true, to draw people into that world that you created and if this is the best that you can come up with, you shouldn’t be a writer in the first place.I hate to sound so harsh because I’m sure these people had the best intentions in mind, but this is what happens when art is created by amateurs, when we have to walk on eggshells and don’t dare to approach difficult subjects - you end up with a bland and bad product instead of art.Always approach writing from a human angle first, draw from your own experiences and dare to approach subjects that might seem risky - because often magic happens when we’re okay with making ourselves vulnerable.
Wait. Hold up a minute. He avoided

Star Trek tng
Airwolf
The ******* A Team
Quantum Leap
Knight Rider
Garfield
Teenage Mutant Ninja (Hero) Turtles
Murder She Wrote
Inspector Gadget

as a small selection, and that ignores any repeats from previous decades like mission impossible.

If he grew up in the 80s, he would have been a kid in the 80s. Then in the 90s he's become an adult at a guess, so he was exposed to The sopranos.

Don't care about the rest of his comment, as I've not touched DAVG, or bothered to watch playthroughs.
I'd suggest he spends less time on Twitter though as he's got some TV shows to catch up on! :D
 
I got my fingers burned on Mass Effect Andromeda. Awful, RPG with terribly written characters and they basically threw away any world impact decision making from the player. Replaced the reapers with a practical copy and paste job and added one "friendly" alien race that were completely bland. Half of the alien races from the first 3 games conveniently got "lost in space" and then they cancelled the DLC that was going to explain any of it. The crazy thing is that whatever team was in-charge of the combat absolutely smashed it out the park. I had a tonne of fun basically playing as a hybrid star wars bad guy with force powers and a shotgun. Honestly, if they had re-branded Andromeda as bioware takes on gears of war, added some cheesy 80s style characters but play them serious, added a cover mechanic the combat was wonderful. As a Mass Effect RPG it failed on almost every level though :( rip bioware of old.
 

So, let's look at those 'insightful 'reviews'

Well you only have to look at the non binary/trans lot who did the reviews


Here's Kotaku

the kenaissance

@shepardcdr
writer
@kotaku
| [email protected] |
@normandyfmshow
| ️‍ he/him | ears still ringing, arms still swinging

There was a heavy bias that those who got reviews and gave high praise had to be non binary or trans. One such person pretended to be non binary and ea/bioware were happy to provide
 
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Kotaku at least have just sacked all their "journos" as their readership had plummetted the last couple of years since they went full politics over just straight forward honest game reviews. The stuff about Alyssa Mercante is wild.

There's a whiff of "trans mafia" around this now, lead developer is trans and seems to have been giving jobs out to his trans mates and as noted review access was being tightly controlled.
 
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Kotaku at least have just sacked all their "journos" as their readership had plummetted the last couple of years since they went full politics over just straight forward honest game reviews. The stuff about Alyssa Mercante is wild.

There's a whiff of "trans mafia" around this now, lead developer is trans and seems to have been giving jobs out to his trans mates and as noted review access was being tightly controlled.
Mainstream media have been bleeding money for years. No surprise that the funding is drying up. When twitch streamers and youtubers can produce more professional content than a large team of game journalists it's hard for them to prove their worth.
 
Kotaku at least have just sacked all their "journos" as their readership had plummetted the last couple of years since they went full politics over just straight forward honest game reviews. The stuff about Alyssa Mercante is wild.

There's a whiff of "trans mafia" around this now, lead developer is trans and seems to have been giving jobs out to his trans mates and as noted review access was being tightly controlled.

Well said!

Mortismal Gaming on YouTube also got massive slack for his GAME OF THE YEAR and BEST GAME IN THE SERIES. While missing out on many of the things which needed to be critized ( bad writing, kid like puzzles ) . So I have to wonder, if he's non binary or trans?

On the topic of the trans community, a few friends of mine on FB who are trans hate the game as it's putting them in a really bad light
 
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