• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Driver settings for GSync

Associate
Joined
18 Jan 2011
Posts
328
So much conflicting information out there!

Currently I've got the driver set to default : Let 3D Application Decide.

The problem is games are running over 144 fps and thus creating tearing (kinda defeats the purpose of G-Sync no?) For example Diablo 3.

So I enable V-Sync in game, but I'm reading I shouldn't do that? Some are saying to manage 3D settings via Nvidia Control Panel, so do I enable VSync in there and Triple Buffering? Will that render any other graphics settings I change ingame useless?

So confused
 
Ok so thus far I've found Diablo 3 and WoW worse with v-sync disabled ingame.

I've currently left driver to "let 3d application decide".

Question I have is if I DO enable vsync ingame, does it behave the same as the driver version? Meaning gsync is still working fine but vsync kicks in at 144?

I don't really see it worth while enabling vsync via driver as for FPS that would itroduce input lag over 144 wouldnt it?
 
See when I do it : GSYNC ENABLED / VSYNC ENABLED VIA GLOBAL SEttinGS

Some games still exceed 144fps, namely WoW and D3. They seem to ignore the drivers vsync value pretty much. Likewise if I was to disable vsync from the driver and enable it from the game, it will stick to 144.

Hypothetically, if I chose to run with vysnc disabled via driver and enable vsync ingame, is that any different to enabling vsync globally via driver settings? Will it affect Gsync?
 
Last edited:
Aye I've been running full screen. I dunno if anyone has WoW or D3 installed but I'm confident you should be able to replicate what I described in my previous post:

GSYNC ENABLED
Use The Advanced 3D Image settings : Global Settings : Vsync ON

Try running D3 / WoW with ingame vsync off - FPS goes above 144.

Enable ingame vsync, FPS caps at 144.

So with that in mind, and the fact for FPS (csgo etc) I don't want Vsync to enable at 144, I want to find out if running with NVCP Vsync OFF, with ingame Vsync ON on a per game basis is viable? Will it effect Gsync operation doing so?
 
  • G-Sync on - V-Sync on (in the NCP) = max monitor refresh rate G-Sync
  • G-Sync on - V-Sync off = G-Sync working till the frames go over your monitors maximum refresh rate
  • G-Sync off - V-Sync off (or on) = No G-Sync

Do not enable Vsync in game or it will not let G-Sync do its thing.

Hope that helps.

The only problem I have is that running with:

[*]G-Sync on - V-Sync on (in the NCP) = max monitor refresh rate G-Sync

It appears not all games obey the vsync @ 144fps, meaning my frames go over 144. WoW is one example.

Also I'd prefer to just run:

G-Sync on - V-Sync off = G-Sync working till the frames go over your monitors maximum refresh rate

As to reduce input lag for shooters, and then I'd run vsync on a per game basis via their own ingame settings. You are certain ingame vsync enabled messes with gsync?
 
Back
Top Bottom