Hi all,
I've been grappling with an odd graphics problem. When I enable DX11 in Call of Pripyat or Metro 2033, the graphics go nuts - NPCs radiate umpteen spikes, like long narrow triangles. This doesn't happen under DX10, so that's what I've been using.
Current rig is an i5, XFX 5870, 8Gb RAM, Win7-64. Previous rig was a Core 2, XFX 5870, 4Gb RAM, XP SP2; the problem was identical on this platform.
Here's what I've tried to fix it:
Windows updates
Multiple ATI driver updates over a period of 2 years
Game reinstalls
Running DX11 but switching off all the fancy stuff like AA
None of these attempts had any effect. The problem didn't go away or change. I'm baffled.
If anyone's got any ideas, I'd be grateful to hear them.
I've been grappling with an odd graphics problem. When I enable DX11 in Call of Pripyat or Metro 2033, the graphics go nuts - NPCs radiate umpteen spikes, like long narrow triangles. This doesn't happen under DX10, so that's what I've been using.
Current rig is an i5, XFX 5870, 8Gb RAM, Win7-64. Previous rig was a Core 2, XFX 5870, 4Gb RAM, XP SP2; the problem was identical on this platform.
Here's what I've tried to fix it:
Windows updates
Multiple ATI driver updates over a period of 2 years
Game reinstalls
Running DX11 but switching off all the fancy stuff like AA
None of these attempts had any effect. The problem didn't go away or change. I'm baffled.
If anyone's got any ideas, I'd be grateful to hear them.