EA exec......"Gears of War has zero innovation!"

He may not be a million miles from the truth, but for someone invloved with EA to criticise any game for lacking innovation is the mother of all irony.
 
EA are innovators though as far as publishing goes.

EA are the ones that pushed 64man multiplayer in "Battlefield 1942" or new age car modification in "Need for Speed: Underground". EA have innovated many times in the past and had always done it until they signed a contract to only produce movie licensed titles or sequels to strong brands (such as Need for Speed or Battlefield).

For a company that does so much for the home user, for the software developers and for games marketing in general I feel they are often tarred with the wrong brush. Whilst EA is the overall company a lot of people like to conveniently forget that EA Games is seperate software house to EA Sports.

Whilst EA haven't had the strongest 24 months, they haven't been too bad either. IF you looked at what games they have produced over the years a lot of you would be shocked with the quality in a lot of their titles. Recently the only production company who can compete are Ubisoft, who in my opinion have had the strongest 18 months they've ever had.
 
Whilst he may have a point, he probably should have thought this through before commenting on it and how it's going to make EA look.

Just looking at the EG comments says it all.
 
Hmm, pot, kettle, black and all that...

I very much doubt GOW does do anything innovative, its probably just going over old ground but in a very polished way. However for an EA boss to be critical of this, and to go on and say he prefers creative games rather than ones that build on graphics, is laughable.
 
The question is, what is this guy working on? What i his track record on games at EA Montreal.
He does have a point, most people, including me think 'oohh it looks so pretty' and even a lot of folk who are playing it say 'its amazing, its just so pretty' But as many folk on here bang on about, its all in the gameplay. Guess i will find out next thursday :D
 
From what i've seen this whole 'duck and cover' thing in gow has never been done before to the same effect, it really looks authentic.

So zero innovation? rubbish, it may take a lot of ideas from other games but they seem to have done it to a high enough level to make the game a classic in its own right.
 
He may not be entirely wrong (hard to know until we have the game in our hands!) but the suggestions above that EA does deserve some credit for innovation only go so far.

NFS Underground, Battlefield 2 etc were innovative but then they followed up this innovation with cheap cash-ins like NFS Carbon and Battlefield 2142 (all IMO).
 
and lets not forget the multiplayer mode where you have to revive you own comrad but restarting the heart havent seen that in a game splinter cell had syringes to get your bud up and moving but gow actually wants you to put time into bringing you mate from the dead
 
dustiestrat said:
and lets not forget the multiplayer mode where you have to revive you own comrad but restarting the heart havent seen that in a game splinter cell had syringes to get your bud up and moving but gow actually wants you to put time into bringing you mate from the dead

you mean like Battlefield 2 and Battlefield 2142? (not being cheeky i dont know how the revive works)
And tbh if thats the only new feature it brings its a bit dissapointing :(
 
Meh! Sour grapes because their over-paid development team couldn't come up with the goods themselves despite half of the team holding diplomas or degrees in game development. Bunch of <snips>
 
Innovation well let me see.......

What do we want,

1. looks
2. AI
3. Gameplay

IMO from what i have seen;

GOW

1. Fantastic, a glimpse of next Gen i.e whats games should look like.
2. nothing really new here
3. nothing new here really

So what we do have is a fantastic looking game with decent AI and gamplay what more do we want at this time, remember imo this is a show case for the unreal 3 engine and a glimpse of what to expect next year.

and from what i have seen what a chuffing showcase :)
 
Gears of War has no innovation

on side note heres our product line up for Christmas, Fifa 2007 Santa edition and Tiger Woods 25

I'd rather games were fun than introducing innovations for the sake of it
 
FTM said:
Gears of War has no innovation

on side note heres our product line up for Christmas, Fifa 2007 Santa edition and Tiger Woods 25

I'd rather games were fun than introducing innovations for the sake of it


leave the inovation to Nintendo....
 
IICR every AAA shooter gets this accusation thrown at it. To be fair its true, There is little that can be done to inovate a shooter. Its always going to be

Look for target, blow target up, rinse repeat.

It does not prevent these games from being good. Each evolution of these games brings refinement to the genre. If its fun its fun.
 
how much further can you take a fps i mean the likes of half life and battlefield and black have refined it as far as you can go. i mean yeah you can put gimmicks in games prey had walking upside down and portals ,new half life is taking the portal thing further shadowrun has the whole magic cross shooter going on wats wrong with creating summin that ooks amazing with a good story line and gameplay dynamics?
 
If you want a FPS then you're really going to be struggling for innovation, it's such a wide genre with SO many titles that being innovative is incredibly difficult.

When I think of games that have been innovative in the last 10 years in FPS (or in a FPS style) the only ones that come to mind are: Deus Ex, Half-Life, Max Payne, Battlefield 1942 and Halo.
 
max payne 3rd person shooter. dont forget red faction who introduced everything being destructive like putting holes in walls brilliant game for multi player .
 
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