Everest VR

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Joined
11 Jun 2013
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177
“In forming this VR expeditionary force with RVX, our mission is to construct the definitive experience of what it feels like to summit Mount Everest, an epic feat that most will never attempt in the real world,” said Kjartan Pierre Emilsson CEO and co-founder at Sólfar. “By combining incomparable visual fidelity with real player agency and interactivity, EVEREST VR will immerse you in a virtual reality that feels both real and emotionally stunning.”

The premise of EVEREST VR is simple. Preparing for your expedition at Basecamp, you will traverse the Khumbu Icefalls, scale Lhotse Face, ascend the Hillary Step, and finally conquer the summit of Everest. You will learn to respect the mountain, you may even survive the encounter. You will leave the experience feeling like you were there.

Using NVIDIA‘s GeForce GTX TITAN X GPU to churn through over 300,000 high resolution images of the mountain range, a highly detailed 3D point cloud of the whole area was created. They then generated a 3D mesh and textures made to measure for the demands of a real-time VR application.

http://uploadvr.com/everest-vr-review-breathtaking/

Scheduled to release on July 28th on Steam for $24.99

$25 for a 30 minute experience must be the most expensive VR experience to date. I've been really looking forward to this for a while, but I've spent so much on games and experiences recently I may have to wait to see if people think it's worth the cost.

I'd imagine sticking a rotating fan in the corner of the room will add to that extra immersion as well :p
 
Damn that uploadVR article that said today for the release. Talk about getting people's hopes up! Unless it's a genuine last minute delay, who knows as the Company making it, Solfar, hasn't said a word recently.

I think they need to fix their recommended specs though :p
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Looks like it'll be released about 5pm today :D
http://store.steampowered.com/app/384750

But it looks like it may be bad news for AMD users. Quote taken from Tom's Hardware Article

Everest VR was built with Nvidia-specific technology that doesn’t work with AMD hardware. Sólfar Studios said that it is currently working on stabilizing the experience on AMD hardware, but at the present time, AMD GPUs aren’t working properly. We did try out the game on an XFX R9 Fury and a Sapphire R9 390 Nitro, but the experience was unplayable. Textures were missing in the intro sequence with either the R9 Fury or the R9 390 installed. Objects you have to interact with to get through the tutorial were not rendered at all.

So unless they have managed to fix these AMD related issues, it's only going to be playable for Nvidia folk.
 
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