Exanima - Indie ARPG with heavy physics

Soldato
Joined
25 Jun 2006
Posts
4,364
Hey guys,

Just seen this game on twitch and thought it looks really good. It is a Medieval ARPG with realistic physics. It is a sort of roguelike by the looks of it and also has an arena mode. It's quite cheap on early access steam at the moment, but think it may be worth watching. I really like the idea of the physics side of it and that it tries to be close to historical.

EDIT: Ok after reading more into it, this seems to be a prequel to another game called Suis Generis (same site as below in link). That looks like a fully fledged RPG using the physic mechanics etc. Looks like there will be some spell casting in there too which I really like the idea of, but some may not like due to taking away some realism.

http://www.baremettle.com/ - Think this is the main site for it.

Official trailer



Ziggy D has done a little run through of it here (shouldn't be any swearing in)

 
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Yea, blood has been added. At least definitely on the characters and weapons/sheilds. Not noticed it on the floor or walls yet, but like Rroff says, zombies! :D

Watched a couple of tutorials on the combat and they really helped, still quite hard but I can actually swing properly and not look so much like a drunken fool. In arena mode there is a room with a target dummy you can practice on which is quite nice. Talking of arena, some of the game modes are quite cool too. (fist fights, pub brawl with lots of people are a couple of examples heh)

Look forward to what they add to this, and now am looking forward to the main game, Suis Generis . Think it will be awesome with these physics in, just gotta pray things like the story, itemization etc are good.
 
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