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Excited!

4345 o3Marks

-FPS Min: 64
-FPS Max: 98
-FPS Avg: 72
-Time: 60000ms
-Res: 1600x1200 / MSAA: 0x
-Renderer: ATI Radeon HD 4870 Series
-Active GPUs: 1
-Drivers: Unknown Version (these are the 8.7s)
-CPU: Intel Core 2 Duo CPU E8400 @ 3.60GHz
-CPU Speed: 3600MHz
-OS: Windows Vista ver.6.0 Build 6001 [Service Pack 1]

I'll give this a run- the res is similar to mine, and your CPU is a bit more OC'ed, but it'll give me a ball park. Cheers.
 
5814 o3Marks

-FPS Min: 86
-FPS Max: 131
-FPS Avg: 97
-Time: 60000ms
-Res: 1680x1050 / MSAA: 0x
-Renderer: ATI Radeon HD 4800 Series
-Active GPUs: 1
-Drivers: 8.501.1.0-Catalyst 08.6
-CPU: Intel(R) Core(TM)2 CPU 6420 @ 2.13GHz
-CPU Speed: 3200MHz
-OS: Windows XP Build 2600 [Service Pack 2]


Looks like it's performing ok, must be driver bugs in the games - I hope so, don't see KotOR being patched anytime soon!
 
KotOR doesn't crash anymore, rund solid 60fps (vsync) with max settings and top AA/AF.

I switched off Edge Detection in the AA settings, and also diabled Adaptive AA. I don't know which onw is responsible for the fix, but as I'm nearly finished the game I'm going to leave it as it is for now.

NWN2 still is very slow.
 
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