Exporting havok physics

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8 Apr 2004
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760
Location
Japan
Hi there.

I am working on a university project where I amc reating a 3d game. I have developed havok physics for this game but since the final product must be produced in director, I am stuck.

Is there any way to export havok from 3ds max 7, or a similar program? The scene was made in max 7, but if there is anything similar available with plenty of online support, that would also be suitable.

Thanks in advance.
 
messiah khan said:
Can you not save the havok physics as animation keyframes and export them like that? Or do you need them as realtime physics?

Unfortunately I need them for realtime physics as it is for a game. I have discovered a way to overcome my problems, though it isn't ideal.

You must basically code the physics manually, using the Havok Xtra. What I
wanted to do was directly import it so the Havok Xtra picked up the settings, but since this seems to no longer be possible, manual coding seems to be the only way to do it.
 
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