When running the console version of F@H on Intel Quad Core CPUs does running say 4 (or 2 or 3) instances of the console (in different folders obviously) make use of a different core on the CPU, because I've managed to borrow 10x Quad cores for a while, I cannot install the SMP version due to rights but can run the stand alone console version...
I thought that to make use of the different cores on the CPU, you had to use the SMP version, but it got me confused when I ran 1 console, it was using 25%, of the CPU (in task manager) then when I ran a second, it was using another 25% on that FAH core and then another 25% for a 3rd FAH core...
My question is, is this actually making use of the other cores, or is it making each core run slower than if I was just running one instance of it?
Any help on this would be appreciated...
btw, currently I've only tested running multiple instances on 1 of the 9 Quad Cores, should see a big boost for OcUK if it makes a difference...
I thought that to make use of the different cores on the CPU, you had to use the SMP version, but it got me confused when I ran 1 console, it was using 25%, of the CPU (in task manager) then when I ran a second, it was using another 25% on that FAH core and then another 25% for a 3rd FAH core...
My question is, is this actually making use of the other cores, or is it making each core run slower than if I was just running one instance of it?
Any help on this would be appreciated...
btw, currently I've only tested running multiple instances on 1 of the 9 Quad Cores, should see a big boost for OcUK if it makes a difference...