Fallout 3 - MMM & FWE made the game impossible :/ Help!?!?!

Soldato
Joined
2 Dec 2006
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8,204
Hey, well ive been really enjoying FO3 at the moment and ive been playing it with MMM and FWE with increased spawns and feral ghoal rampage on.

Quite frankly I have no idea who decided these were a good idea down this quest chain. Im doing the quest where you go to get the dish for three dogs and ive had to use god mode through all the underground passes because I am not over exaggerating when I say there was at least 60-70 ghouls per large room. No one can beat that.

Now I've just got to the museum after being quite ****ed off about having to use god mode and ive ran into what appears to be at least 20-25 super mutants with high tier weapons. I mean seriously?

Am I missing something? I have been really enjoying the balance of the game up until now where it had been challenging and sometimes overwhelming but never impossible. The odd thing is there is "increased increased spawns" option too. That would have made there close to 100 ghouls in those rooms.

I tyred being stealthy best I could but I never levelled my character to be sneaky and I was using a silenced pistol which has saved me in past metro stations when there was something like 40 ghouls. But I can't take on this many. Even if I could get through the big rooms which are 3 flights of stairs up and impossible not to be caught eventually and then bum rushed there are still at least 20 per tunnel and they are so overwhelming.

The thing is I cant even teleport away because im surrounded by so many enermys it would take at least half an hour of back tracking because I kept getting lost in those tunnels.

Any suggestions? Was I ment to bring a fatboy and a minigun along or something? I was under the impression this was a "starter" quest as the main quest points you to it very quickly. But i've done many other side quests and am level 7. If I hadn't then I would most certainly be utterly obliterated.

:EDIT:

I also find it rather obserd that I could max out my small guns level very very easily before level 7. It makes it feel like after level 15 i will have maxed out enough not to care about levelling any more.
 
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No replys huh?

Well upon reloading there is in fact closer to 40 super mutants at the museum. Any ideas? I just started using god mode to get through this bit again and really it's just ruining it for me.

It seems like more have spawned every few days and because im doing this quest a lot later then expected it's just turned it into a death trap. Has no one else had this problem with MMM and FWE?

:EDIT:

Apparently stealth boy does nothing as when using it and crouching I can be seen a mile off.
 
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Urm that's what mmm is for, more mutants with different skins. There is an esp. that says increased spawns, turn that off.

Yeah it's easy to max all the useful skills, unfortunately quite unbalanced there.
 
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You are aware that putting on Increased Increased Spawns AND Feral Ghoul Rampage then complaining theres a lot of enemies is... a tad stupid? MMM even warns you against putting those 2 on and fighting Ghouls with the words 'bring nukes'.

Theres no such thing as a starter quest, especially not 1 that asks you to head to 'The Mall', a giant warzone in the centre of DC with Mutants all over the place, Talon Company near the Capitol Building, Brotherhood of Steel near the Monument (who also happen to be hostile to me) and Slavers near the Lincoln Memorial. Then again i'm a heavy weapons character and all the Ghouls in the tunnel were on the receiving end of a Missile Launcher, Minigun or Jackhammer (and when they revived, a Cattle Prod) and all the Super Mutants were on the receiving end of a Minigun, M60, LSW or Jackhammer.

You are going in when its dark right? And are you seriously using a silenced 9mm and not a silenced Hunting Rifle?
 
Yup, I had this problem. Unless you are really masochistic I'd turn off the "Increased Spawns" esp's. Alternatively, you could drop the difficulty to very easy.
 
As above, if you have increased spawns and feral ghoul rampage you are going to be over-run by ghouls, and the DC ruins are supposed to be a hell hole, I wouldn't even think of going there early on with those mods.
 
Turning off the esp's doesn't do any good because you haev to wait 4 days to reset it and I was trapped and would have to go back hours. It appears the only way is to infact cheat if you wish to complete this quest while using increased spawns.

Granted the ghoul rampage was evidently a bad idea. But the point is who designs a mod which actually makes a whole quest impossible? Im telling you it doesn't matter what you take down that quest line you will never be able to do it. If I had of had increased increased spawns I think I would have cryed.

Even when cheating and trying to walk through the shortest distance I must have agroed at least 200 ghouls in total. But the ghouls isn't my main problem because at the end of the day I just shouldn't have taken the ghoul rampage (which is fine everywhere else I have ever been but here). Buit the super mutants at the end? Give me a break geeze. After cheating to kill all of them and going on through the museam without cheating I hoped I had come to the last of it. Walked round the corner into I dont know what but it was HUGEEEE and insta killed me in 1 hit. Was not best pleased. That though I dont believe is to do with mods.

Im annoyed ive had to cheat almost a whole quest line now. Really is ruining it for me. But even at level 15 I cant imagin it was possible. Maybe with power armour and that and turning the difficulty down (which is only at normal). Not to menchen that FWE makes the game very hard.

My gripe isn't that I've downloaded mods that make it hard and now im crying about it. It's the fact ive downloaded mods that made it hard and have been enjoying the chalange but they have infact made at least 1 quest line impossible. What is the point in a mod that steals parts of the game away? And don't tell me its possible unless you've actually achived it because im damn well certain its not.

Having to turn off esp's and wait 4 days just so you can do a quest is a broken mod IMO.

Also I dont have the ghoul mask yet not, im trying to play good too so I just may not do that quest as you can't win it. And what is with the stealth boy? Does it work at all?



You are aware that putting on Increased Increased Spawns AND Feral Ghoul Rampage then complaining theres a lot of enemies is... a tad stupid? MMM even warns you against putting those 2 on and fighting Ghouls with the words 'bring nukes'.

Good job I didn;'t then isn;'t it? I used increased spawns. Which should not be causing this. You should read my post instead of just flaming me.

Theres no such thing as a starter quest, especially not 1 that asks you to head to 'The Mall', a giant warzone in the centre of DC with Mutants all over the place, Talon Company near the Capitol Building, Brotherhood of Steel near the Monument (who also happen to be hostile to me) and Slavers near the Lincoln Memorial. Then again i'm a heavy weapons character and all the Ghouls in the tunnel were on the receiving end of a Missile Launcher, Minigun or Jackhammer (and when they revived, a Cattle Prod) and all the Super Mutants were on the receiving end of a Minigun, M60, LSW or Jackhammer.

You are going in when its dark right? And are you seriously using a silenced 9mm and not a silenced Hunting Rifle?

Maybe I should just be taking heavyer weapons. Yeah I've been using a silenced pistol where possible but I dont think your understanding the problem.

There is huge and impossible to defeat armys and im not even using the hardest settings for MMM. You cannot silently kill 70 ghouls. You can maybe get 20 of them but eventually you have to move into a place where you are too close and it cant be done. The moment one of them screams if you dont hide they all come get you and there is a bit on escalators where this happens every time and you cant stop it.

Not to menchen the 40 odd supermutants when I get to the other end. Yeah good luck killing all them without cheating.
 
Im getting bored now anyway. Im going through a hard part and the game is constantly crashing. I could deal with the crashing every 30 minutes before but now when I manage to make some progress through this hard part only to have it crash I want to smash my screen up.

How do you lot stop the game crashing? There are threads all over the internet with people complaining about it and yet no clear fix?
 
From what I know, there is no clear cut way of stopping Fallout 3 from crashing, probably because nobody knows for sure exactly what causes crashes.

It also varies form user to user. I have hundreds of mods installed and about 70 esp/esm files enabled in Mod Manager and yet my game has crashed maybe 3 times since my last install. I think there is a tool available that can combine all your esp files into one, which supposedly helps reduce crashing, although I can't confirm that personally.

I used to get a lot more crashes on my first install, and I recall having quite a few massive texture mods installed. I used to get numerous slowdowns in the wasteland so after a clean install I used some slightly lower res versions of the texture packs available.
 
The crashes are mostly due to mods loaded, incorrect order, incompatible mods, several mods overwriting changes of the previous mods, its a hornets nest of bugs and not one that is easy to solve, your best bet is to simply disable mods until you find the one that caused the crashes, if it was even one of the mods, Fallout 3 isn't the most stable game in the world as it is.
 
Turning off the esp's doesn't do any good because you haev to wait 4 days to reset it and I was trapped and would have to go back hours. It appears the only way is to infact cheat if you wish to complete this quest while using increased spawns.

Granted the ghoul rampage was evidently a bad idea. But the point is who designs a mod which actually makes a whole quest impossible? Im telling you it doesn't matter what you take down that quest line you will never be able to do it. If I had of had increased increased spawns I think I would have cryed.

Even when cheating and trying to walk through the shortest distance I must have agroed at least 200 ghouls in total. But the ghouls isn't my main problem because at the end of the day I just shouldn't have taken the ghoul rampage (which is fine everywhere else I have ever been but here). Buit the super mutants at the end? Give me a break geeze. After cheating to kill all of them and going on through the museam without cheating I hoped I had come to the last of it. Walked round the corner into I dont know what but it was HUGEEEE and insta killed me in 1 hit. Was not best pleased. That though I dont believe is to do with mods.

Im annoyed ive had to cheat almost a whole quest line now. Really is ruining it for me. But even at level 15 I cant imagin it was possible. Maybe with power armour and that and turning the difficulty down (which is only at normal). Not to menchen that FWE makes the game very hard.

My gripe isn't that I've downloaded mods that make it hard and now im crying about it. It's the fact ive downloaded mods that made it hard and have been enjoying the chalange but they have infact made at least 1 quest line impossible. What is the point in a mod that steals parts of the game away? And don't tell me its possible unless you've actually achived it because im damn well certain its not.

Having to turn off esp's and wait 4 days just so you can do a quest is a broken mod IMO.

Also I dont have the ghoul mask yet not, im trying to play good too so I just may not do that quest as you can't win it. And what is with the stealth boy? Does it work at all?

Impossible is relative. This is an RPG, some areas will be harder for your choice of build than others. You think doing it with small guns is hard, how would you prefer doing it as a melee character (something i'm not looking forward to creating but will be hugely entertaining sometimes). If your focusing on Small Guns, specifically, stealthy single shot weapons, if your stealth isn't up to scratch of course you won't bloody make it through The Mall alive. The difference between my Small Guns char with a Regulator Duster (~10-15 DR) and my Heavy Weapons char with Winterised T-51b Power Armour (85 DR) is huge. If you can't do it, stop complaining, leave the area (the tunnels aren't that bloody confusing, you do have a local map and you can set a pointer to lead you back outside) and come back when your Sneak and Guns are good enough to do it.

Good job I didn;'t then isn;'t it? I used increased spawns. Which should not be causing this. You should read my post instead of just flaming me.

Lol. Actually i did read it, i just felt like sticking with Increased Increased because i couldn't remember the quote for Increased regarding ghouls, not that it makes a lot of difference with regular enemies, its 3-5 instead of 1-3 (so maybe 15-25 instead of 5-15 ghouls).

Maybe I should just be taking heavyer weapons. Yeah I've been using a silenced pistol where possible but I dont think your understanding the problem.

There is huge and impossible to defeat armys and im not even using the hardest settings for MMM. You cannot silently kill 70 ghouls. You can maybe get 20 of them but eventually you have to move into a place where you are too close and it cant be done. The moment one of them screams if you dont hide they all come get you and there is a bit on escalators where this happens every time and you cant stop it.

Not to menchen the 40 odd supermutants when I get to the other end. Yeah good luck killing all them without cheating.

Then set traps? Frag Mines are still strong enough to kill weaker Ghouls even at low Explosives and if (as you should have, gone to Minefield for Moira) you'll have plenty. I know when i slaughtered all the Super Mutants in The Mall with my Big Guns that i wondered how the hell i'd manage it on a Small Guns char, which is why i would *NEVER* go there until i had 90+ Sneak, in the dead of night, with some silenced long range gear and some Assault Rifles/Shotguns incase of emergancy.
By comparison, after starting with my big guns char in power armour i headed into the Springvale School and survived all the raiders will very little more than the basic gear. My small guns char had to keep away until i got some decent stealthy weaponry and extra stuff for accidents.

The point of these damn mods is to make things harder and to not let you go anywhere in the game straight away. Heading into the warzone that is DC is not an easy quest, not compared with Tranquillity Lane which is easy by comparison and comes 2 quests later (not to mention you can skip all of them and just go straight there...). I did wander around trying to find the Republic of Dave on my Small Guns char at lvl3 and accidently went too close to Old Olney...

The vanilla game is quite stable, people just complain about it far too much. Modded games... different story, there will never be a fix because things are just unstable. My main crashing problem is during a quickload or after death, probably caused by my save manager.

Edit: And what do you mean you can't teleport away? Fast Travel is not teleporting. Console commands allowing you to move yourself to an NPC of your choice in Rivet City or Megaton will work all the time. (alternatively you could just console kill everything).
 
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Can anybody recommend a mod that changes the interface and FOV? I've had a look through at the nexus and can't find anything I'm really keen on, and practically nothing with changes to the FOV.
 
Can anybody recommend a mod that changes the interface and FOV? I've had a look through at the nexus and can't find anything I'm really keen on, and practically nothing with changes to the FOV.

Interface as in UI?

If so DarnifiedUI is the best around and recommended by dozens of people.
Can be found on fallout3nexus :D
 
BRILIANT. Another total screw up in the game.

Please someone varify I am correct in saying that companions have unlimited ammo on the weapons they start with? I read so on the wiki at least.

My brother of steel companion person is now refusing to use anything but meele weapons no matter what setting I put her on and even if i take all her mele weapons away she uses her fists.

The reason? Her pistol has run out of ammo. Now everywhere I read says they have unlimited ammo on their stock weapons?

How do I fix this?
 
Your playing a stealthy small guns char and using a Brotherhood of Steel companion who actually manages to be less stealthy than Fawkes?

And yes apparently they do, unless something has changes with the mods. Get rid of her and rehire or something. It could be related to the ammo weight mod so she has to have a limited ammunition supply or something.
 
Im not playing a stealthy character, I stated before that I haven't leveled stealth barely.

Ah, intresting. YOu mean the mod that makes ammo weigh nothing? I find that pretty vital to enjoying the game tbh. Mmm, I will try rehiring her.

:EDIT:

Also is it just me or do they not actually understand what fight at range means?

:EDIT:

Also I have thought of a way of how to get through that quest line. Hire the mutant companion and paladin cross. With the mutants gatling gun and cross's fast firing laser pistol getting through the ghouls would have been a breeze. Though the mutants at the end still would have made mince meat of me. There isn';t much shelter at the museam area.

Companions health is also apparently restored after combat. This is not the case for me in my game. Is this due to the mods?
 
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Ok then I rehired her and the problem remains. Ive temperaraly fixed it by cheating to get 1000 more ammo. Turns out I had 800 my self. I hate cheating in games so badly. This is really annoying me.
 
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... seriously did you actually play the game in vanilla before leaping into FWE + MMM? Mods designed to make the game more challenging (no not impossible).

Fawkes can't be hired until waaaaay through the main quest line (and your max companions depends on the setting anyway).
Companions do restore health after fights but it doesn't happen instantly... but then thats vanilla not modded.
Ammo weight was added as part of FWE to stop you carrying round 20000 rounds of ammunition, 50 missiles and 20 mini nukes wherever you went.

https://sites.google.com/site/fo3wanderersedition/detailed-changes/05actors#TOC-Followers-Enhanced-FWE-Optional-Mod Says it all. Seriously... try reading what the mods actually change.
 
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