I'm after some fast motion, preferably newer games that have static/scripted/always the same benchmarks.
The main thing here is that there needs to be lots of change of scenes or fast motion for most of it. It has to also maintain 60fps while doing this, shouldnt be an issue with a 1070. Running on ultra really but I'd rather not run on low where the textures are very flat.
I run a stream rig for my twitch channel and at the moment the way I stress the CPU is by spinning the mouse around, which of course is inconsistent as its never in the same place with the same things going on. Though this does certainly produce the most stress on the encoder.
I thought about running the same fast motion video of me doing that but that's already compressed, I'd like to do it from a game engine.
Does anyone have any suggestions?
The main thing here is that there needs to be lots of change of scenes or fast motion for most of it. It has to also maintain 60fps while doing this, shouldnt be an issue with a 1070. Running on ultra really but I'd rather not run on low where the textures are very flat.
I run a stream rig for my twitch channel and at the moment the way I stress the CPU is by spinning the mouse around, which of course is inconsistent as its never in the same place with the same things going on. Though this does certainly produce the most stress on the encoder.
I thought about running the same fast motion video of me doing that but that's already compressed, I'd like to do it from a game engine.
Does anyone have any suggestions?