this is the description of what I've been given for my final year project:
Speaking with my supervisor I was suggested to read the following books, I know there is a lot of experienced people on here so I was wondering if any of you would recommend any other books as well as the following:
Or if you could tell me to avoid some of the below books (maybe they aren't so good)
general
-------
W. C. Booth, G. G. Colomb, and J. M. Williams. The Craft of Research.
The University of Chicago Press, 3rd edition, 2008.
F. Brooks, Jr. The Mythical Man-Month. Addison-Wesley, 1975.
c++
---
A. Alexandrescu. Modern C++ Design. Addison-Wesley, 2001.
M. Austern. Generic Programming and the STL: Using and Extending the C++
Standard Template Library. Addison-Wesley, 1998.
S. Lippman, J. Lajoie, and B. E. Moo. C++ Primer. Addison-Wesley, 4th
edition, 2005.
S. Meyers. Effective C++. Professional. Addison-Wesley, 1997.
S. Meyers. More Effective C++. Addison-Wesley, 1998.
S. Meyers. Effective STL. Addison-Wesley, 2001.
B. Stroustrup. The C++ Programming Language. Addison-Wesley, 3rd
edition, 1998. (there should be a 4th edition coming out soon which
would be the one you'll really want)
H. Sutter. Exceptional C++. Professional. Addison-Wesley, 1999.
H. Sutter. More Exceptional C++. Addison-Wesley,
[http://cppreference.com/]
graphics
--------
T. Akenine-Moeller, E. Haines, and N. Hoffman. Real-Time Rendering. A K
Peters, Ltd., 3rd edition, 2008.
C. Ericson. Real-Time Collision Detection. Morgan Kaufmann, 2004.
My lecturer also said that I could make this an FEM problem (finite element method) and so any books on that would be great. Thanks.
![ripme.png](http://imageshack.us/a/img856/3505/ripme.png)
Speaking with my supervisor I was suggested to read the following books, I know there is a lot of experienced people on here so I was wondering if any of you would recommend any other books as well as the following:
Or if you could tell me to avoid some of the below books (maybe they aren't so good)
general
-------
W. C. Booth, G. G. Colomb, and J. M. Williams. The Craft of Research.
The University of Chicago Press, 3rd edition, 2008.
F. Brooks, Jr. The Mythical Man-Month. Addison-Wesley, 1975.
c++
---
A. Alexandrescu. Modern C++ Design. Addison-Wesley, 2001.
M. Austern. Generic Programming and the STL: Using and Extending the C++
Standard Template Library. Addison-Wesley, 1998.
S. Lippman, J. Lajoie, and B. E. Moo. C++ Primer. Addison-Wesley, 4th
edition, 2005.
S. Meyers. Effective C++. Professional. Addison-Wesley, 1997.
S. Meyers. More Effective C++. Addison-Wesley, 1998.
S. Meyers. Effective STL. Addison-Wesley, 2001.
B. Stroustrup. The C++ Programming Language. Addison-Wesley, 3rd
edition, 1998. (there should be a 4th edition coming out soon which
would be the one you'll really want)
H. Sutter. Exceptional C++. Professional. Addison-Wesley, 1999.
H. Sutter. More Exceptional C++. Addison-Wesley,
[http://cppreference.com/]
graphics
--------
T. Akenine-Moeller, E. Haines, and N. Hoffman. Real-Time Rendering. A K
Peters, Ltd., 3rd edition, 2008.
C. Ericson. Real-Time Collision Detection. Morgan Kaufmann, 2004.
My lecturer also said that I could make this an FEM problem (finite element method) and so any books on that would be great. Thanks.
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