First DX10 Playable Game Demo?

Soldato
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Haven't seen it on here yet so here's a link for Lost Planet: Extreme Condition

Reportedly the first DX10 game/ demo that you can actually play (rather than just the spate of videos smothering the web at the moment :D )

http://www.nzone.com/object/nzone_lostplanet_downloads.html

Finally something to stretch an 8800GTX's legs?? ;)

screenshot5.jpg
 
Had a look at a site earlier with DX9/DX10 comparison - basically showed 2 screens side by side.

I spend a few minutes trying to figure out if there was something wrong with my eyes, there's no visible difference.
 
n3crius said:
Had a look at a site earlier with DX9/DX10 comparison - basically showed 2 screens side by side.

I spend a few minutes trying to figure out if there was something wrong with my eyes, there's no visible difference.

Of course not :confused:
 
n3crius said:
Had a look at a site earlier with DX9/DX10 comparison - basically showed 2 screens side by side.

I spend a few minutes trying to figure out if there was something wrong with my eyes, there's no visible difference.

http://www.istartedsomething.com/20060817/directx10-fabulous/

first picture, hover over it with your mouse and then tell me there is no difference ;)
 
FrostedNipple said:
From the same link you posted earlier:
The above article depicts images and information which has been verified to be fake. This is not an accurate comparison between DirectX 9 and DirectX 10 as some of the images were not rendered, in fact, purely painted concept art.

They are using different models in most of them for a start.
 
That first FSX shot, the DX10 version is nothing more than an artists impression that was put out quite a while before the sim itself was actually released.
 
The thing that worries me is how in the Lost Planet comparison using DX10 more than halved the FPS and that was using a Quad core pc.

Also the Supreme Commander patch has now been canned, I'm still yet to see any proof that DX10 is anything more than a snow job.
 
NightSt@lk3r said:
they are all renders or artist impressions of what DX10 could look like.

Correct. :D

Theres a Call of Juraz Dx10/Dx9 video in the x2900 XT review over at Guru3D, has the screen split in half and it scrolls a bit through a mountain range, same scene with Dx10 at top Dx9 bottom (or the other way around), only difference is better HDR and shadows, and the water looks a bit better on the Dx10 one, was hardly earth shattering.
 
after having trouble with getting the demos to work, i got it all going in the end.... and WOW

im back on xp, after playing the dx10 on my 150gig raptor with vista on it and trying to get a screenie, i gave up, cos tbh, there is no real major difference in the scenery, a tad dif in the shaders and slightly better colour depth... dont even know if thats dx10 or just me.

but tbh, this game looks top notch. ill make a video tomorrow of both dx9 and dx10, and try get some screenies of dx10

ags
 
n3crius said:
Had a look at a site earlier with DX9/DX10 comparison - basically showed 2 screens side by side.

I spend a few minutes trying to figure out if there was something wrong with my eyes, there's no visible difference.

That doesn't really surprise me since this is an xbox 360 port?

Going from DX9 to DX10 itself doesn't make a blind bit of difference, they are just APIs that allow the programmers to do basically the same tasks with differing efficiency. It takes good programming until we start to see the benefits of DX10 and making the most of any new features it provides. If a DX10 game has virtually no improvement over its DX9 counterpart i guarantee you thats simply down to sloppy coding and a rush to gain that 10 badge
 
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