Fix for BF4 Stuttering

Caporegime
Joined
17 Mar 2012
Posts
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ARC-L1, Stanton System
Apparently..

The problem it seems is actually caused by packet loss / jamming, the server is sending huge amounts of data to your PC when ever there is a lot of action going on and for some people it can cause a slowdown of sorts while it waits for those packs to be received and / or processed.

It happens to me on Locker when i'm in the middle of a really intense battle hot-spot.

This Youtube explains how it can be fixed with SG TCP Optimiser
Full support for Win 7, partial for win 8, none for Win 8.1.

I have not tried this as i do run Win 8.1 and its not compatible.

Don't mess about with TCP settings, unless you know your taking risks of something going wrong :)

If anyone knows of a similar app compatible for Win 8.1 please let me know, i want to give this a try. thanks.

 
Havent tried this optimizer thingy, but merely closing battleslug leads to a better experience. Just went 16/8 on a paracel tdm round, (joined with a few mins left). The vid in the op shows spiking identical to what i get. Will try later with perfoverlay running, (deleted my user cfg the other day). Also trying to play this again on my old g15 keyboard is a joke, miss my mech board.

What was wrong with the G15? i have a G110.
 
I had the g15 for years mate, then bought an ozone strike pro red switch mechanical board. Much more responsive for gaming and much nicer to use. Sadly it has a fault where it will randomly disconnect.

Tried this tcp optimizer, helped a bit as i got less cpu spiking, even closing bl worked a bit too. Not CTE level of smoothness but still better, (win7 64 btw). Im getting another gtx 780 tomorrow, so that will help a good deal with min fps.

Thanks for the feedback on both, shame TCP-OP is not win 8.1 compatible.
 
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