Just a quick question for all you designers and developers out there before I head off to the pub:
Do you think that Flash is still a viable tool for designers... or, like me, do you feel that over the years it's become the domain of the developer?
Some points to fuel the debate:
- The 'artistic' tools haven't expanded much upon original Flash incarnations; it's not that far removed from MS Paint in terms of graphics.
- Actionscript has evolved aggressively through the years and is now a phenomenally powerful scripting tool... with all the complexity that an object-oriented language brings.
- creating a simple button involves delving into said actionscript. Should a designer even have to see code to accomplish such menial and essential tasks?
I look forward to your answers after an evening of proper ales. Have fun
Do you think that Flash is still a viable tool for designers... or, like me, do you feel that over the years it's become the domain of the developer?
Some points to fuel the debate:
- The 'artistic' tools haven't expanded much upon original Flash incarnations; it's not that far removed from MS Paint in terms of graphics.
- Actionscript has evolved aggressively through the years and is now a phenomenally powerful scripting tool... with all the complexity that an object-oriented language brings.
- creating a simple button involves delving into said actionscript. Should a designer even have to see code to accomplish such menial and essential tasks?
I look forward to your answers after an evening of proper ales. Have fun
