hi guys, got a couple of problems with audio in flash and i'm sure there is just a small technicality i am overlooking so would appreciate some advice 
the first problem is syncing, there is a sound which needs to be exactly in sync with the visuals, and i was under the impression that the way to do this was setting the play option to 'Stream' - this however is a good 10 frames off accurate (which is still a bit better than just set to 'Event') so i need to offset it manually which is obviously not the way forward, anyone shed any light?
secondly, i have some audio playing at the start of the move, about halfway through the movie stops (just a stop() command which halts all the graphics) - however a sound which plays shortly after the stop still plays
- it is on its own layer and also set to Stream so i have no idea why the whole movie stops but that one layer decides it wont 
if anyone can help me with these two points it would be greatly appreciated

the first problem is syncing, there is a sound which needs to be exactly in sync with the visuals, and i was under the impression that the way to do this was setting the play option to 'Stream' - this however is a good 10 frames off accurate (which is still a bit better than just set to 'Event') so i need to offset it manually which is obviously not the way forward, anyone shed any light?
secondly, i have some audio playing at the start of the move, about halfway through the movie stops (just a stop() command which halts all the graphics) - however a sound which plays shortly after the stop still plays


if anyone can help me with these two points it would be greatly appreciated
