Associate
- Joined
- 23 Dec 2008
- Posts
- 642
I have this questions in mind for years now.
Many hard core flight simulations focus on the avionics, flight models, missile systems and perhaps atmospheric conditions. I have noticed however that many of them are putting less emphasis on the speed of the aircraft that they are trying to model!
I was playing Falcon 4 on the other day and it's really great experience again, to play around with the panel buttons and the various different instruments. Watching a LGB homing in on a target from the MFD is really exciting. And then I fired up another one LOCKON on the 2nd LCD and incidentally found out that riding in the cockpit of a F-15 is way faster than the F-16 I was flying specially when you are comparing them side-by-side.
My question is: how "true" is the true speed that a simulator like the Falcon 4 is trying to model, is 450 knots really that "fast" visually in Falcon 4 or the same speed in LOCKON is the "true" speed in the real world??
Many hard core flight simulations focus on the avionics, flight models, missile systems and perhaps atmospheric conditions. I have noticed however that many of them are putting less emphasis on the speed of the aircraft that they are trying to model!
I was playing Falcon 4 on the other day and it's really great experience again, to play around with the panel buttons and the various different instruments. Watching a LGB homing in on a target from the MFD is really exciting. And then I fired up another one LOCKON on the 2nd LCD and incidentally found out that riding in the cockpit of a F-15 is way faster than the F-16 I was flying specially when you are comparing them side-by-side.
My question is: how "true" is the true speed that a simulator like the Falcon 4 is trying to model, is 450 knots really that "fast" visually in Falcon 4 or the same speed in LOCKON is the "true" speed in the real world??