I usually stop folding when gaming as it hardly gets anything done. It just reaches a load of checkpoints, then quickly completed the frame as soon as I close the game.
To make sure it's not maxing out the cpu I checked how much difference it makes running "graphics intensive" games using maxed out 3dmark (ouch, the fps ). It seems to slow folding just as much as "less graphics intensive" games.
So how can you give folding more cpu? Or put another way, stop games maxing out the cpu when they shouldn't?
(That was badly explained)
To make sure it's not maxing out the cpu I checked how much difference it makes running "graphics intensive" games using maxed out 3dmark (ouch, the fps ). It seems to slow folding just as much as "less graphics intensive" games.
So how can you give folding more cpu? Or put another way, stop games maxing out the cpu when they shouldn't?
(That was badly explained)