Football Manager 2007 rant.

Don
Joined
23 Oct 2005
Posts
44,261
Location
North Yorkshire
Man, this game infuriates me.

I have not played much of it since buying the game but have been giving it a bash for a couple of weeks now with a whole variety of clubs from the conference teams to the Prem.
In each game I have started there seems to be a pattern emerging in the games, I'm quite thorough in build up to matches but finding a decent tactic is quite hard, I usually just use a 4-4-2.
Things within games are starting to pee me off though.
1) I always seem to concede in the last minute of games to either lose or draw.
2) I score a stupid amount of own goals.
3) My keepers never save penalties unless in a shootout.
4) If 2-0 up at half time I always manage to lose 3-2 (all of there goals in the last 10 minutes of the game)
5) If 3-0 up the opposition always managed to equalise (again usually in the dying seconds of the game)

Its getting ridicilous now, I was prepared to do screen shots of the games I've had because some are stupid, I just played Chelsea and scored in the 90th min, Woo! Yet they managed to score two after me :/
So many things that make me want to smash my laptop up!

Yet I carry on playing...
 
Oh low and behold was just playing the below match when typing the above post and guess what happens...

FM.jpg


SHOCK HORROR.

:mad:

This game is just becoming to look stupidly scripted.
 
Ah, the disease that is football manager.

2006 and 2007 just take the complete biscuit. I stick with 2005 and get the most enjoyment out of it.

It seems that it's totally unheard of to win a game without conceding or to not concede a goal in stoppage time to draw or lose the game as you said.

No matter how bad an opposition team may be - they always seem to have a chance of winning the game, everytime.

It's just ridiculously unrealistic throughout and turns me right off the whole series.

Tactics which help you win a load of matches and buying certain players is alright for some, but buying the same players as everyone else who gets the game and using the same tactics that everyone else is using (and ones that sort of cheat the system to win) just take any sort of real feel out of it.
 
:/

4-1 up first leg.

They needed three ******* goals in the last10 minutes and I KNEW they'd do it.

This is two games after I was beating Chelsea away 2-1 and conceded two in thr 90th min again,

Sick.jpg


An absolute joke, what have they done with this game. :mad:
 
Have you downloaded the lastest patch? It solves tha majority of issues being experienced here.

I had a different problem until I got the patch. An average of 1 red card every two games, and at least 3 injuries per week in training.
 
first - have you downloaded the latest patch?
secondly - did you actually make any tactical changes in that match to try and prevent that from happening or did you just let it happen and get angry with your attacking minded defence not being defensive enough?
 
The patches really do help. Version 7.0.2 is out now. Tactics are really important and must suit your type of players. Even the weather has to be taken into account, playing a short passing style with a low tempo in heavy rain will go against you. So i think its very realistic and quite difficult.
 
Lovejoy! said:
secondly - did you actually make any tactical changes in that match to try and prevent that from happening or did you just let it happen and get angry with your attacking minded defence not being defensive enough?
Quoted for emphasis.

It was the same in 2006. The computer changes match tactics on the fly, so, just like real-life, when they're losing and there's not much time left, they throw everything forward in an attempt to get something. Unless you adapt your tactics to counter theirs (play more defensive, drop the back line back, keep posession or hit on the counter, etc), you're going to be subject to a lot of chances by them. If you're 2 or 3 up by half-time, don't ask for more of the same, just shut up shop.

Tactics in general are a lot more sensitive. As you've said, you can't play much beyond 4-4-2, but within that, there's a lot of variation. Mess with individual player controls and you can do all sorts with it. I tend to play different tactics depending on whether I'm at home/playing weaker teams, or away/harder sides.
 
Weebull said:
Quoted for emphasis.

It was the same in 2006. The computer changes match tactics on the fly, so, just like real-life, when they're losing and there's not much time left, they throw everything forward in an attempt to get something. Unless you adapt your tactics to counter theirs (play more defensive, drop the back line back, keep posession or hit on the counter, etc), you're going to be subject to a lot of chances by them. If you're 2 or 3 up by half-time, don't ask for more of the same, just shut up shop.

Tactics in general are a lot more sensitive. As you've said, you can't play much beyond 4-4-2, but within that, there's a lot of variation. Mess with individual player controls and you can do all sorts with it. I tend to play different tactics depending on whether I'm at home/playing weaker teams, or away/harder sides.

As he said... I personally love the game :)

Stelly
 
Lovejoy! said:
first - have you downloaded the latest patch?
secondly - did you actually make any tactical changes in that match to try and prevent that from happening or did you just let it happen and get angry with your attacking minded defence not being defensive enough?

I have the latest patches and I dont need to be patronised thanks :)

I don't really play that much of an attacking tactic anyway, granted I have attacking players from the start but when winning (2-0 or 3-0) I have often remove the wingers arrows or stuck a DM in midfielder, I have done things that I have read about doing, I watch real life football, there is a slim chance the results I'm having could happen but in this game they happen too often. Its recommended wingers are replaced with fresh legs, arrows removed from midfield.

Anyway I put this rant on SIGames forums and it seems this is a common issue and a problem with the coding/programming.

Nevermind.
 
Weebull said:
snippersnipe

The problem with this is, that it still remains unrealistic.

Teams can come back into games for sure, but counter-attacking or just attacking and adding to your scoreline to make the game secure are things that happen regularly in real football - yet the game itself is purely based around 90 minute winners for the computer.

If you're playing a 4-2-4 and this keeps happening - then there's no room to complain - but the game manages to make a complete mockery and weakness out of the 4-4-2 system.

It's constructed to be dramatic. And as a result any realism is completely drained from it.
 
Slogan said:
The problem with this is, that it still remains unrealistic.

Teams can come back into games for sure, but counter-attacking or just attacking and adding to your scoreline to make the game secure are things that happen regularly in real football - yet the game itself is purely based around 90 minute winners for the computer.

If you're playing a 4-2-4 and this keeps happening - then there's no room to complain - but the game manages to make a complete mockery and weakness out of the 4-4-2 system.

It's constructed to be dramatic. And as a result any realism is completely drained from it.

Couldn't put it better myself :)
 
Slogan said:
the game manages to make a complete mockery and weakness out of the 4-4-2 system.
Again though, you keep referring to the 4-4-2 formation as though there's only one style of play within it. If you've got your wingers pushing forwards in a 4-4-2, then if they're not quick enough, or it gets late in the game and they're tired, for all intents and purposes it IS a 4-2-4, because they won't be getting back quick enough to cover the opposition's attacks. Even if the arrows are removed, you've still got to notch down their attack minded options, stop them making as many forward runs, etc. Similarly, just putting a DM in midfield doesn't automatically make it a defensive position. You need to set it up to be more defensive, make more hard tackles, run and attack less, and so forth.

You can do all sorts within a 4-4-2. The typical wingers and full-backs play-down-the-sides-and-cross tactic. Two flat banks and direct passing. Holding back and hoofing it up. Diamond formation and playing it through the middle. Strikers dropping off to the wings or into the hole, or both pushing right up front.

"Just" 4-4-2 doesn't mean you're only playing one system.
 
I've used many different formations in my time and understand what you're saying - a lot of people tend to leave the default formation of the team and pick their players and that's it.

Buy some great, amazing, super star players with their wad of cash and expect instant success. It doesn't work like that usually and the game reflects that in the right way.

However, it overcomplicates the tactical game in the respect that it wants too much tweaking during games. What ever happened to having a formation, sticking to it for the majority of the game and just winning with it?

As a Liverpool fan, I know what tactics mean. God knows Benitez has tried them all. However, I just think the FM formula is one that is wrong. It's as far from realistic a game, as I have played.

I don't doubt that people can master it and I'm probably just not very good at the 2006 and 2007 versions - But, when I play any of those versions, I always get the impression that the game has to follow a certain 'path' or 'game structure' - and I get that feeling so much it just ruins any sort of realism at all.
 
The game is all about having the right formation, with the right tactics and appropriate players with the necessary strengths to succeed in their positions.

Don't expect to win if your CB's don't win 80% of their headers, that means a decent height but a jumping stat of 16 at least. Even if theres a superstar like Kompany with stupid stats, the fact he has a low jumping stat means he will lose you games due to missing headers.

Wingers need pace and dribbling primarily, if they have that they will run past players.

Work out the key stats for each position and find players who fit, win the one on one battle on the pitch and you will pwn the game.

Haven't got FM07 yet but got a great game on 06 where I have taken Accrington Stanley (who are they? ;)) to the very top! :D
 
I find the game far too easy.

I'm in 2016 now, but I've already won the premiership 6 times with Ipswich... The computer seems to think my style of play is "Very cautious"... so it is possible to play a defensive formation and do well. Like the others have said above, heading seems to be massively important in the game. Central defenders with poor jumping stats are just asking for trouble, you'll get opposition players winning flick ons and headers in the box far too often.

Furthermore, you should also have at least one big striker/forward with a good jumping stat to complement a more skillful, quick striker.

http://www.daz.tsohost.co.uk/champman/leaguetable.jpg

Try this formation http://www.daz.tsohost.co.uk/champman/4-1-3-2.tac

Use hard tackling to help you come from behind or to hold on to a slight lead (it should get your players fighting more for each ball)
 
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