After hearing about BF3 I was very excited so did some reading on Frostbite 2 which is going to be the game engine for BF3. It looks absolutely fantastic! For once it will be a PC --> Console port rather than the other way round. Now I can show my friends what a PC can really do!
Frostbite 2 seems to have excellent real time lighting as well as having DX11, this seems to be lined up to be the best PC game (at least graphically) for a long time.
Real time lighting in FB2:
Frostbite 2 seems to have excellent real time lighting as well as having DX11, this seems to be lined up to be the best PC game (at least graphically) for a long time.
Real time lighting in FB2:
Wikipedia said:The next generation of Frostbite will debut with Battlefield 3. It will take full advantage of the DirectX 11 API and 64-bit processors,[2] with no support for DirectX 9 (nor, therefore, Windows XP).[3] It will also feature enhanced in-game destruction with Destruction 3.0, creating more refined physics than its predecessor.
At SIGGRAPH 2010, DICE gave several presentations on advances in their rendering technology:
* "Tile-based deferred shading acceleration" via DirectCompute.[4] This is being ported to the PlayStation 3's SPUs.
* Morphological Anti-Aliasing (MLAA), again implemented with DirectCompute, for bandwidth conservation.[4] MLAA is currently available only to a few PlayStation 3 games such as God of War III and LittleBigPlanet 2. DICE intends to bring this feature to DirectX 11 GPUs.
* Quasi-realtime radiosity.[5]
* Improved environment destruction.[6]



