FSX questions

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Joined
23 Dec 2008
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642
Folks,

In my earlier post, I mentioned the 'sense of speed' compared between simulator and real world. Thanks to one of you folks, I then did a short yet serious research into the FSX, and found this clip

http://www.youtube.com/watch?v=vpLGXe8hunU

This is what I am looking for. I just need to know:
1) Are there any mission editor
2) Can you fire missiles upon target
3) What fighter jets are available
4) Are all the terrain modelled from the real world?
 
1) I think the SDK has tools that allow you to make your own missions, no idea how easy or hard it is. The SDK only shipped with the Deluxe version I think.
2) Not out of the box, I think there are 2 addons that do this now, one by Captim Sim
3) Loads, both payware and free
4) MS have a terrain model for the whole world, the resolution of this varies. For instance the Grand Canyon has a better default mesh. However there are standalone freeware and payware mesh products available. Also many addon scenery products also come with a higher res terrain mesh, for instance the Horizon GenX photo scenery for the England/Wales has a 5M mesh.

HTH
 
Word of warning, FSX in DX10 'Preview' mode clips with the runways/taxis and flickering will appear on these textures.

However the preview isnt that much of a difference, just load it up with addons and you're good to go.
 
1) I think the SDK has tools that allow you to make your own missions, no idea how easy or hard it is. The SDK only shipped with the Deluxe version I think.
2) Not out of the box, I think there are 2 addons that do this now, one by Captim Sim
3) Loads, both payware and free
4) MS have a terrain model for the whole world, the resolution of this varies. For instance the Grand Canyon has a better default mesh. However there are standalone freeware and payware mesh products available. Also many addon scenery products also come with a higher res terrain mesh, for instance the Horizon GenX photo scenery for the England/Wales has a 5M mesh.

HTH

Word of warning, FSX in DX10 'Preview' mode clips with the runways/taxis and flickering will appear on these textures.

However the preview isnt that much of a difference, just load it up with addons and you're good to go.

Where I might find all these add-ons, freeware and pay ware? Thanks!!
 
As Fernick says plus there are many great FS related forums out there, avsim being a busy one. If you're near one of the UK groups that have regular meetings these are a great way to see what others have, get advice etc. There are at least 4 of these in the UK now;

http://www.swfsg.co.uk/ at Ipplepen Village Hall (Nr Newton Abbot)
http://www.bristolflightsimgroup.org.uk/smf/index.php at Downend, Bristol

There's one tryng to get off the ground at the http://www.gatwick-aviation-museum.co.uk/

Plus there's one up North that I can't for the life of me remember the name of :(

I'll be at the Bristol one a week Sunday (25th)
 
By the way, is not system (pls refer to my signature) sufficient to run FSX smoothly?
Also is it very hard core with lots of flight model things to worry about?
Thanks
 
I run FSX on a 1st Gen i7 @3.7Ghz, can't run that with the sliders all fully up but it handles the pretty stuff like GenX and the Orbx scenery ok. Struggles a bit with some of the more densely populated sceneries like Earth Simulation's Shawbury Fields. I only really fly GA so a more complex aircraft may add some compromises. Look at Soya's official FSX topic, it contains loads of links to places to get stuff, on how to do optimal installs of FSX etc.

As for the flight model, it's ok the real hard parts come with system complexity. It really does cover the full range from simple ultralights through to highly complex big tin, there are sliders that make it easier to hand fly.
 
I run FSX on a 1st Gen i7 @3.7Ghz, can't run that with the sliders all fully up but it handles the pretty stuff like GenX and the Orbx scenery ok. Struggles a bit with some of the more densely populated sceneries like Earth Simulation's Shawbury Fields. I only really fly GA so a more complex aircraft may add some compromises. Look at Soya's official FSX topic, it contains loads of links to places to get stuff, on how to do optimal installs of FSX etc.

As for the flight model, it's ok the real hard parts come with system complexity. It really does cover the full range from simple ultralights through to highly complex big tin, there are sliders that make it easier to hand fly.
Thanks for the pointer! Is that Soya on this site?
I saw one clip of a MiG-21, there are lots of buttons to press to start the flight, I quite like it.
 
I have bought it! HK$390, roughly US$30.00

I think it worths every cent of it, unlike some 'unfinished' fighter jet simulators, that sense of speed I am looking for is there in FSX and the Xpack.

I haven;t the time to set up the TrackIR and Joystick...when that's done shall come back and tell you what I feel abotu it.
 
See my sig, Sliders not all the way up but everything on Ultra Settings. Runs fine most of the time, However i have a HEAP of addons, HD REX, Traffic, Scenery, The best payware planes etc.

I also use a Saitek X52 Pro; Don't have room for a yoke! There is a LOT of hardware addons too, It'll burn your pocket dry :P
 
See my sig, Sliders not all the way up but everything on Ultra Settings. Runs fine most of the time, However i have a HEAP of addons, HD REX, Traffic, Scenery, The best payware planes etc.

I also use a Saitek X52 Pro; Don't have room for a yoke! There is a LOT of hardware addons too, It'll burn your pocket dry :P

I didn't have much time as it was quite late in the evening when all the installation and activation done. Max'd out everything to Ultra to see how it goes. Q6600 was at ease on 2.4GHz. I like to see what sort of performance drag FSX does to the CPU. On the runway, it's like 30+ but once in the air, the frame rate bleeds to below 20. I guess though, there are rooms for frame rate boost by overclock'g it to 3.6GHz again.

But you see, what I feel it worths the money is the simulator's professionalism - the various parameters and the real world scenery. Also the real world weather. Somehow, what's the point of having all the missiles and avionics things but the aircraft flies at sub-par speed! I dare not say that the speed model in FSX is as real as you get in the real world, but at least visually it's faster.

Hey, btw, I see a MiG-21 in YouTube, where I might get it? I don't mind to pay for a little as it is done in great details. Talking about this one

-> http://www.youtube.com/watch?v=dnPV8tj-3Ns

And where are the patches? Is there a SP2 patch for FSX?

I used a Saitek like this one -> http://www.youtube.com/watch?v=7VH8UCHGLvU
 
Why 30? I thought 60 would be better.
FSX is a simulator, it'll look much smoother at 30FPS than other games.
You want to cap your FPS so FSX can focus on loading textures. You'll find you'll get higher FPS with it on unlimited but it'll fluctuate a lot more.
Flight Terrain X do some pretty photo realistic scenery packages.
http://fullterrain.com/
Ultimate Terrain X is decent as well.
 
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