FSX + Tileproxy = Nice!

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I noticed theres a few flight simmers on here and I thought I'd share a some of the fun Im having with a Freeware program called Tileproxy. It's an excellent freeware program by a guy called christian buchner.

If you have a decent net connection you can use it to stream high quality terrain tiles from Google Earth, Virtual Earth, and Yahoo maps I think also, straight into and over the Terrain mesh in FSX. The results I've had are pretty stunning.

Theres a couple of downsides to it though as you can't really fly faster than 150 knots as the textures might not update fast enough which is a problem with FSX itself allegedly so it's really best suited to VFR flights.

You also lose Autogen which sounds bad at first but once once you're up in the air you dont miss it as the textures really create an excellent illusion of 3 dimensions. Plus you still get all the airport buildings and landmarks etc. and some of the textures can be different hues, but for summer daytime VFR it's gold.

Check out some of the Videos and screens I made and here's a link to the program. I suggest that you get some good terrain meshes if you're gonna spend a lot of time using Tileproxy as it really makes a huge difference.

Give it a go if you like VFR, Im having a great time with it. Have fun.


Download - http://sourceforge.net/projects/tileproxy

Support forum - http://forums.avsim.net/dcboard.php?...ge=show_topics



http://www.stage6.com/user/Bramski/video/1286983/Surfing-Saint-Helens

http://www.stage6.com/user/Bramski/video/1285461/Gran-Canaria-FSX-no-blur-at-high-speed

http://s175.photobucket.com/albums/w140/bramski/?action=view&current=matterhorn.flv


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Thats freaking amazing idea. I hope this guy makes some money in the future from such a great idea. Can see some amazing games in the future with such a feature e.g. a real WW2 shooter, with proper terrain details
 
Surely it's only a matter of time before G need to license the datastream? Great shots though. Doesn't get better than photoreal!
 
Looks very nice. What happens when you fly over the sea though as I thought that google map's doesn't show sea images. (bearing in mind the sea in place A is probably the same as the sea in place B :P).
 
Cant get the godamn thing to work.. just get black textures with a weird blend to water thing.. the manuals irritating and in inpatient.. grr
 
Still not able to get this to work, think I've got all the URL's into the config file, but getting a DLL load error at start up, cna't remember the exact error, but then gives error message about filters.

Will keep trying as this looks very impressive.

Taff
 
some screenshots that i took, took a little fiddling with, but i think it looks good.

These pics are in between Edinburgh and Glasgow

sorry they're so large..

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hhmm i think it is, but i could be wrong...been finding it dificult getting it working.. and i thought it was..

i do have autogen, but it's set to sparse..

what i need is a config file from some one..
 
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I used tileproxy about a year ago, it was a bit problematic then and a lot of the mapping servers were blocking downloads. Has it got any better/smoother now then ?
 
I've got FSX and few addons winging their way to me - I'll be flying predominantly IFR long hauls but I'll still give this a try and post how I get on when it's all up and running :)
 
hhmm i think it is, but i could be wrong...been finding it dificult getting it working.. and i thought it was..

i do have autogen, but it's set to sparse..

what i need is a config file from some one..

That's not tileproxy, you've got autogen and the water is pure FSX.

Anyone who cares, PM me your email address and I'll send my Proxyuser.ini file which will resolve a lot of your issues.

You get a choice of 4 data sources including google and yahoo maps. The problem is the guy who created this can't use those names, so he puts a cryptic message in the .ini which simply does not work. You have to manually change the number of the source in the .ini. A pain but no real hardship.

Remember the quality is only as good as the yahoo or google map, so check those out first before you choose your data source.

It takes a while to load, falls over occasionally, and it is best done if you switch off your virus protection :(, but the results are very, very impressive, particularly outside of the US.

Here is Alicante in FSX:



Here it is again using Tileproxy:



The world does not have to be totally barren with tileproxy, all non autogen (ie handcrafted) scenery appears. The following example is a real framerate killer, but here is Gloucester and some freeware sceneries using tileproxy:



Which looks almost exactly the same as the expensive Horizon photoreal scenery.
 
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I used tileproxy about a year ago, it was a bit problematic then and a lot of the mapping servers were blocking downloads. Has it got any better/smoother now then ?

Its pretty good. Low and slow VFR flying is best, and can still produce blurries. You need a fast broadband conneection and I would say 1 in 3 scenery loads fall over for some reason. They can take between 2 and 10 mins, so you have to discipline yourself to make a cup of tea or something. But the result is: where there is desert (ie 90% of the FSX world), you now have a VFR flyable environment... for free... at the moment.

Some big company should buy this guy out, buy the requisite google/yahoo rights, tidy up the code, stick a fancy FSX integrated front end on, and laugh all the way to the bank!
 
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