Future of graphics/tech

Soldato
Joined
17 Jun 2012
Posts
11,259
For those in the know, global illumination is the be and end all of 3D graphics, producing a generalised realistic light source instead of generating partial light areas such as fake shadows or caustics, reflections etc. Takes a lot of CPU power though and so wont be fully here until the next ten years or so, then we will have graphics similar to CG cartoon quality or just regular video camera quality.

I wonder where is next after that, surely tech has to come to a point where there is nothing left really to do, such as mobile phones, video quality real-time graphics etc.. What do you think will happen?
 
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