Future of Rallying Games

Caporegime
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8 Mar 2007
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Ive put this here not in Consoles as im more interested in proper rallying games, and the PC gaming forum isnt full of 12 year old console bashers either.

What do you guys think is the future of rally games? It seems everyone is trying to devope either street racing games or GT style simulators.

The major Rally franchises that have existed recently have been WRC, Richard Burns Rally and the Colin McRae Series. WRC appears to have gone. Richard Burns Rally was cancelled following the deatch of Richard, and the sale of the developing organisation, and I feel the Colin McRae Series may be stopped aswell for the same tragic reason.

If we lose these franchises what direction can the rally genre go. We have lots of 'fun' rally games, and one of console based rally games, but what about those that try to be proper Rally simulators, with Rally event setups, official or sudo-official teams, etc. I fully admit DiRT waved from the path a little, but the previous CMR Games were brilliant.

Personally, Id like to see something like a Richard Burns/Colin McRae Tribute game released, in conjunction with the WRC to have all the official cars and stages from the drivers rally carrers, right from the begining in Colins Nova. The sales could contibute towards charities such as the Richard Burns Foundation.

I used to be a fan of Rally games, but recent releases have been very arcadey. I miss the days of RAC Rally on my Windows 95 machine, where you raced official stages, some taking almost 20 minutes! Nowadays they are all 3 or 4.

What do you guys seriously think is going to happen, and what would you like to see happen?
 
I would also love to see a game as a Tribute to those 2 drivers (and others that have died)
Could potentially be a brilliant game if they took all the things that made past games great and put them together.
 
Indeed the future does look bleak, although personally I'm quite content playing RBR with the RBR-Online mod, has a whole load of new cars, one new track and reversed/different surfaces on all the stock ones, so still plenty of variety. Plugging aside though :), the only one in development that I know of is Petter Solberg Rally. They started with a mobile version released last year (I think), so that doesn't fill me with confidence for a proper sim, but apparently they are working on a PC/console rally game which they claim will be better than RBR. Naturally they would... the cynic inside me thinks it's unlikely to be realistic at all, let alone close to RBR.
 
Nice post Skeeter!

I'm more of an arcade fan for my racing games, never been much for "sims". However, I know it's a popular genre, and I hope it's not dead.
 
Nice post Skeeter!

I'm more of an arcade fan for my racing games, never been much for "sims". However, I know it's a popular genre, and I hope it's not dead.

Thakyou.

It depends on what you mean by arcade. There is an ongoing argument about the sim vs. arcade racer, about how they arent 2 defined catagories. For example, RBR is considered the top rally sim, and then you have things like V Rally on the PS1, which is definately an arcade racer. Personally ive always been a CMR fan. Although it wasnt officical so had to make up names, it still tried to be a proper WRC game, with the WRC structure and altho no RBR, the driving was fairly sim like.

It would be a terrible shame if we lost these series though the tragic loss of both drivers. It will leave a massive hole in the rallying market. We need an official WRC game (or atleast CMR style sudo official) that is as sim like as CMR - enough to keep the die hard sim fans happy, yet playable enough to be fun for all. Unfortunatly tho, i cant see any coming...
 
To be honest I would love to see a modern remake of Colin Mcrae one :D

Still think that was the best handling rally game ever.
 
Well I'd like to see the 1999 Rally Championship get a makeover, this had some of the great 20+ minute stages alluded to above (and who doesn't feel a tingle at course names like Hafren Sweetlamb and Pundershaw). 3 to 4 mile generic routes don't really cut it and part of the fun in RC was trying to keep your car in shape to get through all stages of each rally.

Also key (IMHO) you could, if you wish, drive the tracks at your own pace and still go on to the next. Some of the goodies could only be unlocked by winning but none of the sheer frustration felt in other games at being unable to advance because for the 20th time you can't quite beat the AI.

I quite like RBR but, 1. I have the PC Gamer branded version which, even with the patch, seems very buggy and prone to (software) crashes. 2. I haven't been able to perfect car setup with the result I'm way behind the rest of the pack. 3. The courses are still relatively short (those I've managed to reach the end of!).
 
Can't really comment on the PCG version, but the original is rock solid even under Vista 64bit - it may well be worth picking up a copy from the bay, I doubt it'll be expensive at all. Setups aren't the be-all and end-all of RBR, I can consistently beat the times set by the AI using the default ones. That being said, you really do need good setups to be competitive online - in fact I've been planning to run a championship that forces the use of the default setups to level the field. There's usually plenty of setups you can download at BHMS if you prefer.

The longest stages in RBR are Noiker (13.8km) and Sipirkakim (something like 11km). It was rumoured that they had a 28km stage in the pipeline, but they folded before it was released :(. There's still hope though now there's a track editor available for it, and the only (afaik) additional stage to be released so far is quite impressive, and very challenging as it's on both tarmac and gravel.
 
Colin Mcrae rally 1 was one of the greatest games ive played, when 2 came out it lost a little of the handling but the shinyness made up for that. I miss them lots.....im gonna dig em out tonight:D
 
I would also love to see a game as a Tribute to those 2 drivers (and others that have died)
Could potentially be a brilliant game if they took all the things that made past games great and put them together.
Sounds like an excellent idea. Both games had their good points and a dual-game would be flipping brilliant. And if the proceeds went to relevant charities then I'm sure the game would sell well. :)
 
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