G920 bought

Soldato
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2 Nov 2013
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I succumbed to temptation today and bought a Logitech G920 as an upgrade on the Thrustmaster F458 I've been using previously. It was on a very good sale price.

It's clearly a much better built wheel (no offence to Thrustmaster - it was the budget model of theirs I had) and the force feedback adds a lot to the experience.

Some questions for other owners though:

When I first started playing with this new wheel, I could not get used to the brake at all. I have eventually had to follow some advice I read a short while ago and modify the brake pedal by removing the rubber stop. With the resistance and 'rebound' that rubber block was causing, it was just impossible to brake consistently. With it removed, everything is perfect.
Am I alone in this? Have people learnt to deal with the brake feel as supplied and found that it's actually better?

Playing Assetto Corsa, I've used a built in preset called something like G920_no shifter. Would anyone suggest I change anything away from that? Steering angle perhaps?

Last question, on Assetto Corsa again - at the start of the race, waiting for the lights to go out, the wheel buzzes and vibrates quite a bit. Acts normally at all other times. Does that happen to others too? Anything to be done about it?
 
Have fun!
And if the braking seems hard to get used to (I found I could only get about 30% with a light touch. To get any more than that you were putting genuine pressure into it, and it got much more hard to be exact.) you know what to do!

Underneath the pedals, there are about a million philips head screws of two sizes. They all need to be removed (including two hiding behind the carpet gripper bar). This allows you to remove the base cover. You can then see the base bars for the three pedals.
There's a bolt going through each one holding it to the sprung bar with the pedal itself at the other end of it.

Remove this bolt (allen key and spanner needed) and extend that sprung bar, so you can see the spring inside it. pull that out, and you'll find the rubber block beneath it. Remove that, put the spring back in, and put it all back together - job done.
 
Did you go to the Logitech support website and download the latest drivers for it? Until I did that, my computer wasn't even recognising that there was anything attached!

I have to admit though, haven't tried GRID: Autosport yet. If I think on, I'll do so and report back.
 
I can confirm, can't get the G920 working properly in GRID either.

It's very good in Assetto Corsa though.

I strongly suspect a driver issue. Windows doesn't recognise the wheel properly at all unless the latest version of LGS is installed too, it just sees it as a 'direct input device' which it doesn't interpret as a gaming peripheral. That is exactly what GRID sees it as too.

I can wait for a driver update - although it's a little worrying that a quick search of the logitech forums doesn't show them even admitting that a new driver is needed and they're working on it.
 
Yeah, I assumed that was the aim. But without it, the level of resistance does increase a little as you push further (albeit not as much as in real life.)

With it, you get rebound if you try for anything more than about 70% - that's less realistic, not more!
 
To be honest, it's probably not worth changing over at the mo though. There's a definite lack of compatibility, although I assume (hope) this will be fixed.
 
On the Assetto Corsa forums, there do seem to be implications that they are working on updated drivers. And you're quite right - if you're not worried about waiting for the wheels potential to be properly realised, it's a very worthwhile offer to go for. I may similarly put mine to bed for a while and see if things improve. Got many non-wheel games to play at the moment anyway.

Haven't got Dirt Rally sorry, so can't help there.

I've also realised that the braking is a bit odd on Assetto Corsa. Either that or I'm just too heavy footed. I'm struggling to brake at all without locking up. Wasn't as obvious until I started driving the Formula Abarth where it's just ridiculous. Bringing up the pedal position display though if I'm anywhere up to about 50% braking, nothing happens at all, anything above that, instant lock up.

I would have searched online for suggested settings to see if they could help - but every topic about the wheel on t'internet is about it not working at all!
 
Sounds promising! Don't suppose you have GRID: Autosport? :D

Can I ask what settings you have for Corsa? Especially in terms of the brake pedal (both the sensitivity it's set to in LGS, and the percentage travel and 'gamma' in the game itself?
 
I'm not sure it is a good approximation. The brake pedal in my car doesn't bounce back on me. And while it gets harder, I can press it all the way down, and do so in a controlled manner.

With the rubber block in place on the G920, and the pedal view running on AC, trying to hold the brakes on hard resulted in the actual level of press being all over the place as you tried to overcome the block not wanting to allow anything more than 50%.
 
Yeesh. I didn't think I needed to be as utterly detailed in my description as it appears I do. What's your definition of all the way down? Because I would say that it would be 'as far as the brake pedal travels under normal use'. The point about the complaints about the rubber block is that it means that you can only get to that point with a sudden jerking brake application, and they it rebounds on you.

The action of a brake pedal in a real car is not to bounce back from the furthest extreme you've tried to press it to, and then to make it all but impossible to maintain a consistent level of pressure.

Yet that is exactly the effect caused by the rubber block originally installed in the G920 which I bought. Suggesting the effect it has is in some way closer to the feel of a real brake pedal is not correct.

I have no idea whether the mod for earlier versions has the same effect, as I haven't tried it. It might be a completely different grade of rubber and therefore not.
 
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