So ive been reading the posts about SWG and TOR and also i happened to DL the demo of Black OP's on PS3.
So Back in the mists of time we had UO, where basically you got dropped in a world and you made your own entertainment. No hand holding, no quests, everything was out to kill you.
Now we have progressed to TOR, where you have to follow a story and most things are simplified.
Now COD BO, what can i say, cutscene, bit of shooting, cutscene, bit of shooting, etc etc.
Shouldn't things be the other way round, game development progressing from the hand holding linear games to the games we used to have. Games that make you think, games that don't drag you along for the ride, but where you dictate what you feel like doing ?
If your fairly young, you might not have experienced the likes of UO and Elite where there was complete freedom, which is a shame because the way things are going games might never be like that again.
So Back in the mists of time we had UO, where basically you got dropped in a world and you made your own entertainment. No hand holding, no quests, everything was out to kill you.
Now we have progressed to TOR, where you have to follow a story and most things are simplified.
Now COD BO, what can i say, cutscene, bit of shooting, cutscene, bit of shooting, etc etc.
Shouldn't things be the other way round, game development progressing from the hand holding linear games to the games we used to have. Games that make you think, games that don't drag you along for the ride, but where you dictate what you feel like doing ?
If your fairly young, you might not have experienced the likes of UO and Elite where there was complete freedom, which is a shame because the way things are going games might never be like that again.