Man of Honour
- Joined
- 21 Nov 2004
- Posts
- 47,028
Lately, I keep noticing a certain philosophy many people have nowadays regarding the pricing of games.
It seems a lot of people don't believe a game should be worth a full price tag if its single player only, with no multiplayer. The same goes for games with a singleplayer that lasts under 10 hours.
What do you lot think of this? Should price really be proportionate to the hours of gameplay? Should singleplayer games be sold for less than those with multiplayer? And is a generic COD clone shooter with multiplyer really worth more than something much more enjoyable, fun and original, but only lasts 5 hours?
Thoughts, people
It seems a lot of people don't believe a game should be worth a full price tag if its single player only, with no multiplayer. The same goes for games with a singleplayer that lasts under 10 hours.
What do you lot think of this? Should price really be proportionate to the hours of gameplay? Should singleplayer games be sold for less than those with multiplayer? And is a generic COD clone shooter with multiplyer really worth more than something much more enjoyable, fun and original, but only lasts 5 hours?
Thoughts, people
