Games that don't work in 3440 x 1440

Soldato
Joined
28 Mar 2004
Posts
3,933
Location
Newcastle upon Tyne
I'm just wondering whether or not to send my monitor back as most games I've tried just do not support the above resolution.

Evil Within
Metal Gear Sold V
Fallout 4
Darksouls 3

What I cannot understand is a game that came out, must be 8 years agon, Dead Space works perfectly and looks stunning!

Lazy developers or what? I've had 4k and much prefer this resolution, but if I can only play 50% of new games in it, I'll have to go back to 1080p.

Semi rant, and warning. 3440x1440 is not well 50% supported with modern triple A titles, that I've found so far. It's a joke.
 
You havnt put much effort into getting them to run in that resolution have you? I have Fallout 4,MGSV and Darksouls 3 running in 3440x1440 just fine. MOST games run fine with the Blizzard titles the only games Ive been unable to get running at said resolution

How did you get Dark Souls 3 working if I may ask?
 
Flawless Widescreen becomes your bestfriend when you turn 21:9.

Can be a bit of a pain, no point sending your monitor back, just run the games 16:9 that don't work.

This is probably the best bet, thanks. Once you've played Witcher 3, Dead Space 1 it just makes you want to forget about games that do not support it natively.
 
Dude, I almost went 3440x1440 but couldn't afford the X34 so didn't in the end.

Even then, I knew most titles didn't work with it, so I did my homework (30 mins of googling) and found most games that didn't natively support it could be 'modded' to...

You call your self a PC gamer? This isn't an Xbox! Not plug and play, you need to get your hands dirty if you want the best.

No I call myself a gamer/dba/software designer/team leader and a successful person who has been on the PC scene for over 20 years. Believe it or not, plug and play was introduced in Windows ME and it seemingly still doesn't work.

Easy fix for developers, messing around with fixes that don't work 100% so far, blame the developer not me. Genius.
 
Must admit I thought you were being a bit harsh. Damn the neutral tone of the internets.
One smiley face would have made the whole difference.

It's same when I get a text from the girlfriend if there are kisses or a smiley at the end she can say anything. If they're missing we'll have a full blown argument over nothing.

Back on track...
Having just bought a 21:9 myself I feel your pain. Some games just don't work, some do. I play it by ear.
Have you tried Deus Ex? Looks gorgeous at that res but as soon as you take damage only the middle 16:9 bit goes red while the edges look normal. Very immersion breaking.
Oh yeah, another vote for Flawless Widescreen.

I was annoyed at his "30min research on the Internet" quip, and the fact he gave me no advice like most have actually. Plus my ex is on my case, which never helps. I'm stuck playing Witcher 3 with hairworks off until tomorrow when my 1080 arrives! The rollercoaster ride that is the PC!
 
21:9 being niche/non-standard, means you're going to have some more pain (and less desk space ;)).

There are some tools (flawless) that can help but I'm sure it will get better. It would be great if people gave feedback to the dev companies on this though, please do.

I just wished the devs actually enjoyed the games they make,they'd stick the option in as the game is much more immersive, like si games or the developers of Dead Space(who were WAY ahead of the game, and still are).

Playing games in 3440x1440 is the way forward in my opinion. Wish I actually enjoyed Project Cars.

But yeah, no pain no gain.
 
I played Fallout 4 fine in full screen on my X34 while it was working. I can't remember what I had to do to achieve that but it wasn't hard.
I broke my x34 (it's intact but non-functioning), cost of repair would have been over £700. If you want an x34 to artistically smash up let me know, you can have it (they sent it back to me, Moonbase Alpha Reading sector).
Acer did pay for the sending and return.

lol I'm just verbally erratic sometimes :)

EDIT: Sorry about you monitor. I had an Acer x35 horrible thing, this iiyama(been making quality monitors since PCs existed) from OC for £499.99(bargain) is the dogs ******** mind, best monitor I've actually seen.
 
Last edited:
Yeah don't be discouraged Dave. I have the XR34 and am a relative noob at PC gaming - certainly at modding and the like, however I have been able to get 90% of the 100+ games in my library to run at 3440x1440 be it native, a mod to a config.dll file or using Flawless Widescreen. I too was surprised that the older classic games like Half Life 2, F.E.A.R & the S.T.A.L.K.E.R games all support it natively compared to the more recent titles that don't. Capcom are particularly guilty but there are Flawless Widescreen solutions available for most. The only games I haven't managed to get a fix for are the likes of the Telltale games, South Park the stick of Truth and Life is Strange. These games did recognise that the monitor was 3440x1440 resolution but displayed it at 16:9 anyway - I guess these games are designed to have a certain amount of real estate on view at a given time. Can't say it bothered me for these games either.

Exactly, the older games! This is a blatant clue telling PC gamers, look you're second on our list with no special service. It used to be the other way round! The games are made on PC too, which boggles the mind. Kudos to FrogWare, as the latest Sherlock Holmes just works(borders in cut scenes which is completely understandable).

Played MGSV, every resolution works other than 3440x1440! I'm playing is at 2556x1080 I think.

What is "Flawless Widescreen"?

Cheers
 
It should be 3440x1440. If I remember rightly the menu's don't go to 21:9, but stay 16:9... I uninstalled it as I haven't played it in so long. :(

It is very strange. Going to check some of my graphics settings in the control panel. Must admit, Middle Earth: Shadow of Mordor is my favourite so far, incredible. £4.99 for GotY edition at cdkeys.com , guess everyone has it now.
 
For metal gear solid phantom pain, I used this small fix on the widescreen forum. Was a small text file that worked fine for me: http://www.wsgf.org/forums/viewtopic.php?f=95&t=30223 just need to repaste it in after any update as it gets overridden, but don't expect too many patches for the game these days.

Thanks mate, got the file downloaded but have no idea what to do next. That thread is nearly 80 pages long! and everyone seems more interested in a cheat file now, so I'll bookmark it and join to ask the install question at some point!
 
Some games can take quite a lot of effort to get to work at 21:9, but it's definitely worth the effort.

Have to agree it does **** me off that we have to do the messing around though. I'm not a games developer, but if one game can work natively at 21:9, then why aren't all games made this way as standard. Why is there not some basic code of code conduct (get it!)?

I presume it's a very basic easy thing to do at a very base level, so why don't they all do it? Genuine question.

Because programmers habits are different for every studio... and they hate guidelines when they have deadlines. I get it a bit, being a programmer I hate the same thing BUT I do it.

Very lazy or weird even, considering how normal the resolution looks on a 2008 game, Dead Space, yes native resolution using the DirectX API.
 
21:9 is great but so many games do not have native support & whenever they get patched the 21:9 mod usually gets broken so I gave up & bought a 40" 4K display which is a better overall experience.

16:9 is going to be the only aspect ratio you can count on for many years to come PC games wise.

Had 4K for a while, an Acer monitor and it did nothing for me, it was 28" I think, G-SYNC. This UltraWide gaming really is worth the effort, I am blown away.
 
Out of all the games I have played, I haven't had any serious issues with 21.9, if a game hasn't had 21.9 support then I have found it to be an easy fix, either clicking one button in flawless widescreen or checking steam forums for a fix, which is usually going to a config file and tweaking a couple of lines. The game which took the most faff to get working with 21.9 was fallout 4 but hey, when the game launched, the option menu for setting any res. didn't even work lol...

I have to put more effort and time into getting most of these broken un-optimised games to run well nowadays.

AFAIK, the only game out there that won't work with 21.9 at all is overwatch, the developers refuse to support it because they believe it gives an advantage over 16.9 users :rolleyes:

Which makes you wonder even more why it isn't native, Overwatch just sucks full stop, biggest waste of money this year, by far. That's another topic!
 
If some guy from the internet can get the basics of 21.9 working in his free time within a few days of release then there is no reason why a team of people doing this for a living can't.... It is just laziness from the developers.

Last time I checked steam survey, there were more 21.9 res users than 4k users so I wouldn't say it was that niche especially considering that there are far more 4k displays to choose from and it has been around for much longer too.

And yeah that is my only issue with 21.9 and games, the ui, most of the time is stuck in the 16.9 position rather than being put right to the edge of the screen. Not noticed any distortion though.

+1 Eloquently put.
 
Skyrim. Seeing a pattern here? :p

I just use Flawless Widescreen, FO4 is still a bit beta though. Otherwise enter the resolution manually in the .ini and use borderless windowed

Fallout 4 looks amazing mind using that Flawless Widescreen app! They are lazy at Bethsheda though... I hope Direct 12 just wakes these lazy developers up from their console 16:9 slumber.
 
Back
Top Bottom