Just saw this posted
http://www.vgoa.com/index.php?page=newsProfile&platform=Main&newsID=194
"After the recent fanboy grab for MGS4, it would seem that this is an equally valid argument at this stage in the generation. As many of us know, Sony Pictures is working in correlation with FoxHound Studios to bring the MGS movie out of the dark. This is considerable leverage for exclusivity rights that often gets overlooked in the ongoing debate regarding MGS4 and it's true home, the PS3.
On the flipside, it would seem that Developer/Publisher relations between Epic and Microsoft Game Studios is at an all time low and even spilling out into the public. In short, Epic has had to break every rule they've laid down for themselves and their reputation with the PC gaming community in the name of Microsoft profiteering... and they know it!
Cliff Bleszinski of Epic has even been quoted as threatening Microsoft to port over GeOW to the PS3 to try to leverage some developer rights over the content of the game and XBox Live, but they have already inked the contract and Microsoft is winning much to the chagrin of Epic. Is there a change in the tides over at Epic? Have they learned their lesson from doing business with the devil? Unreal Tournament games have always used OpenGL in correlation with DirectX in the PC sector. These guys were also one of the first to show off their game engine running on early PS3 devleopment hardware at E3 '05. It seems almost like a perfect match. "
The ball is definitely in Epic's court right now. They definitely have Microsoft by the sack on this one.
Seems like the publishers are striking back against the console manufactures, I thought Microsoft held the rights to Gears of war but i may be mistaken. Maybe it was just publisher rights so Epic could sell GeOW2 to another publisher, who knows but i doubt its true at all, just spin on whats been said (bit like the MGS rumors
)
http://www.vgoa.com/index.php?page=newsProfile&platform=Main&newsID=194
"After the recent fanboy grab for MGS4, it would seem that this is an equally valid argument at this stage in the generation. As many of us know, Sony Pictures is working in correlation with FoxHound Studios to bring the MGS movie out of the dark. This is considerable leverage for exclusivity rights that often gets overlooked in the ongoing debate regarding MGS4 and it's true home, the PS3.
On the flipside, it would seem that Developer/Publisher relations between Epic and Microsoft Game Studios is at an all time low and even spilling out into the public. In short, Epic has had to break every rule they've laid down for themselves and their reputation with the PC gaming community in the name of Microsoft profiteering... and they know it!
Cliff Bleszinski of Epic has even been quoted as threatening Microsoft to port over GeOW to the PS3 to try to leverage some developer rights over the content of the game and XBox Live, but they have already inked the contract and Microsoft is winning much to the chagrin of Epic. Is there a change in the tides over at Epic? Have they learned their lesson from doing business with the devil? Unreal Tournament games have always used OpenGL in correlation with DirectX in the PC sector. These guys were also one of the first to show off their game engine running on early PS3 devleopment hardware at E3 '05. It seems almost like a perfect match. "
The ball is definitely in Epic's court right now. They definitely have Microsoft by the sack on this one.
Seems like the publishers are striking back against the console manufactures, I thought Microsoft held the rights to Gears of war but i may be mistaken. Maybe it was just publisher rights so Epic could sell GeOW2 to another publisher, who knows but i doubt its true at all, just spin on whats been said (bit like the MGS rumors
)

I thought Doom was one of the best films I have ever had the pleasure to watch...