Gesture based gaming

Soldato
Joined
20 Jun 2010
Posts
3,251
I installed synaptics updated touchpad driver with Scrybe the other day on the gfs laptop and it really got me thinking about gesture based gaming. I know there have been a few examples of this, most are quite old now and never quite worked because the pattern matching algorithms were sluggish, but nowadays pattern matching seems to be pretty darn spot on.

For the life of me, i cannot remember what the games i have played were that used gesture based interaction! Examples?

Can anybody think of any cool ways in which gestures could be used in gaming? I would love an mmorpg where you could select your skills with gestures rather than hot keys, macros and number keys 0 through 9. PVP running around doing swirls and triangles and maybe even 'flicking' the mouse ala Black and White rock throwing to cast in a direction.
 
takes longer to twirl your mouse around than press a button, you'd have a large disadvantage and so it would be unpopular.

That is only true if
a) You have a very small set of available skills, and enough buttons nearby to map them to
and
b) You allow gestures and traditional button presses to coexist. Disadvantage only exists when two different systems compete in the same play space, in the same way as guns > Swords. So long as everybody uses the same system, the battlefield is fair.

It is also substantially more skill-full than pressing a button and auto attacking, obviously
 
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