Got to admit, im not a fan of difficult games

Soldato
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I like games, and some games i love! But when playing becomes hard work i may aswell use that time and energy to challenge myself in real life and improve my real life rather than burning up time and energy in some virtual world.

i understand people who dont have any other challenges in their life and get a pretty smooth ride feel like grinding away at games to perk their life up, thats fair enough.

I dont know if that classifies me as a casual gamer
 
Well I'm in the same boat now. I used to have the time for hardcore gaming but not anymore. Having said that I still had the time to play Mass Effect 7 times, although most of that was during the xmas break :p
 
im the same i like playing games when i have the time , but i do like to complete games and when they become to hard i end up putting it down and not playing it anymore , its like gears of war i loved it but even though i was not on the hardest setting i struggled to beat the boss at the end , and never completed it because i got fed up with the amount of times starting over.

for games like gta, i like because although some missions can be a challenge its possible to complete
 
I like games, and some games i love! But when playing becomes hard work i may aswell use that time and energy to challenge myself in real life and improve my real life rather than burning up time and energy in some virtual world.

i understand people who dont have any other challenges in their life and get a pretty smooth ride feel like grinding away at games to perk their life up, thats fair enough.

I dont know if that classifies me as a casual gamer
i feel the same
 
I don't know really.. the length of games these days I feel forced to play them on hard!

I would never do any grinding things though i.e for achievement points, I've better things to do than that!
 
I'll play games on hard when the AI is genuinely harder to beat and it makes the experience more fun for better gamers. But in 99% of games, for instance COD4, the only change is how fast and how many guys respawn in certain sections. For instance the end of the sniper level , its not more fun, its more difficult but the guys are stupid and its just boring it doesn't bring anything extra. While other parts of the game are identical to playing on easy, i want the whole level to have AI who are slightly more accurate, move a little more and use tactics and throughout all parts of the level, not 3 choke points having extra guys to make it "harder".

AS for achievement points and the like, couldn't give a hoot, so immensely pointless. Getting more and more fed up with games that lack content and try to persaude you they are good value and long games because you should replay every level over and over and over.

I want more of a challenge in games, but realistic, not normal accuracy guys then on hard mode they are 99.9% accurate and the instant you stick your head out you're dead, needs to be a balance. Going back to COD4, i think on normal or to a lesser degree, hardened, its simply a fun game, but veteran just feels like a chore. As i said 99% of the game is the same anyway, its just 3-4 points in a level they up the numbers and make it a dull luck game rather than challenging. Finding so many games flat out easy, really easy to solve puzzles and map layout, so basic and putting the difficulty up doesn't change anything to make it more interesting.

Can't see how you can play mass effect 7 times though, I played through once, thought it was brilliant, 2nd time, its you know, all but identical despite playing a very different character and taking the more evil route.
 
for instance COD4, the only change is how fast and how many guys respawn in certain sections. For instance the end of the sniper level , its not more fun, its more difficult but the guys are stupid and its just boring it doesn't bring anything extra.

thats exactly the level that inspired me to make this thread :eek:
 
I certainly don't like having to repeat stuff over and over again, especially when the difficulty simply comes from unbalancing core mechanics against the player - increasing enemy health, decreasing player firepower etc.

That's just lazy game design.
 
I played that Sega Superstar Tennis demo last night and just got really really mad at how after 6 games I never scored, once. It was either too hard or not explained well enough.

I also hate the AI in most racing games. If you make a small mistake and end up going slower in a corner. The AI comes from 2 seconds back and then proceeds to drive on like you're invisible and shoves you off. This always happens on the last lap of course and makes me want to cry like a baby throw myself out the pram :(

I have no patience for a learning curve, and working full time is difficult. the only game I;ve completed over the past 12 months is Halo 3 I think.
 
Depends on my interest more than anything else, If I'm immersed, I'll play because I'm interested in whats coming next, Regardless of how hard the game is.

Then again, If i'm not particularly enjoying a game, and I find it hard. It get's put away or sold pretty quickly.

Same goes for replayability. If i've finished a game once, And i go through it for a second time, on a harder difficulty. If things become tedious, I don't find the need for carrying on, Since i've finished it once already, and i know whats coming.

I guess i'm more of a storyline driven gamer
 
thats exactly the level that inspired me to make this thread :eek:

You do know about the bit at the end of that level where you can "hide" whilst all those guys keep spawning? Roughly only 2 will actually come and find you :p

I dont like playing games that are so hard that its not fun any more, however the satisfaction of finishing the game on the hardest possible difficulty and knowing it was hard work is unbeatable imo. I gave up on my first COD3 veteran playthrough but I did it again a couple of weeks ago and nailed it in about 5 days, felt soooo good :)
 
You do know about the bit at the end of that level where you can "hide" whilst all those guys keep spawning? Roughly only 2 will actually come and find you :p

I dont like playing games that are so hard that its not fun any more, however the satisfaction of finishing the game on the hardest possible difficulty and knowing it was hard work is unbeatable imo. I gave up on my first COD3 veteran playthrough but I did it again a couple of weeks ago and nailed it in about 5 days, felt soooo good :)
yeah i found the place where the enemy intelligence is hidden, but i got killed running back to the chopper

instead i hid behind bumper car arena and took them out as they came around the corner. i quit hardened on the level after that though, too frustrating, i like to play games my way
 
Grinding in a game does not mean a game is difficult, when I play a RPG I want to do everyting that is possible and do all the sidequests, most of the time that means I have to level up to kill optional bosses but that doesn't mean playing the game is all I do.

Most days I play 1 hour in the evening and that means that I can play a game for 3 months before I finish it, my Oblivion game was at 214 hours but it was spread over 4 months.
 
Agree with OP. Don't like games frustratingly difficult.

The only reason I haven't given up on Ninja Gaiden yet is that I do think its brilliant. Almost done now though.

Also, was playing Halo 2 on one of the easier settings, then about half way through swapped over to a harder setting - now can't get past that and can't be bothered to start that level from scratch on easier setting. Maybe this weekend.

I don't mind dying from time to time, but I hate repeating a lot...
 
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