gothic 3

omi

omi

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12 Aug 2005
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101
anyone playing this now?

saw the 1.09 patch is out which sorts out the savegame issue along with a lot of other stuff.

was wondering if the game is now playable? since I was thinking of buying a copy.

it looks very appealing to me.
 
Serious fan (and yes I know I'm in a tiny minority!) - if you enjoyed Gothic 2 then you'll love Gothic 3 - What spec is your rig though, a bit dependant on your kit.

The latest patches make a huge difference, and 1.08 is an absolute must - haven't bothered with 1.09 as it fixes nothing and I don't want to risk it while it's working :D

The graphics are awesome and the gameplay/story/rpg type stuff is excellent - PCGamer summed it up when they said it was the game for people who found Oblivion a bit shallow! (They gave it a rubbish score because it was seriously broken when it came out :rolleyes: )

As long as you patch it, tweak the .ini and have decent HDD's you'll absolutely love it. If you do get it give me a shout and I'll point you in the right direction - avoids the initial couple of hours screaming at the screen and swearing like a gibbon :p
 
Awful, just..... awful.

I have absolutely no idea how this got onto the shelves, it needed minimum another 6+ months of testing. Simply put its the most buggiest retail game i've ever played, and I can't remember a beta i've played that has been buggier than this. The 1.08 patch fixes about 1% of the issues in the game. The combat is hilarious, you get knocked down in combat, in which you drop your weapon, then you have to pick the weapon back up, open your inventory (while still in combat) equip the weapon just to get knocked down again. Getting stuck in mid air. Jumping head long off a cliff and not dying. Extremely low FPS on high end gaming rigs while some low/mid spec rigs outperform them. I could keep going on and on.

The only saving grace in the game is the intricacy of the game world and the NPCs in it, and the small details that have been put into the scenery. I just don't understand why so much time has been put into the little things and absolutely no time into refining the code or testing.

This could be a really good game in a few months if they continue to release patches.

Its a big disappointment to me, as I loved the first two games. But then I bought Gothic 1/2 long after they were released and patched them.
 
That's just so unfair! Yes the original release was a crime against humanity and the dev's ought to be ashamed of themselves - I have seen worse, but not often.

The game in it's current form is nearly there - the combat issues you alluded to have been fixed, the game will run beautifully if you make use of the faq's out there and have a good play in the .ini (not really the way it should be done, but then even oblivion had this problem - as the gap between systems gets bigger, so it becomes harder for the dev's to tune the loading with the classic low/med/high settings - they could have done a better job of it, but this is easily fixable by the user!)

The cliff thing is part of the game - if you don't like it - don't learn the skill that allows you to survive - simple ;)

My only real gripe is that in some cases the game world is a bit too real and that can make life hard: Eg: One of the leaders requires gifts to grant you an audience - all of those gifts can be given to others for small gain, leaving you unable to suck up enough to get in - annoying, but 'realistic' - can't really complain, but... I hate missing quests and experience!

I will say only one thing further about the combat - every time I come up with a system that make it all seem too easy, I'll be strutting about manfully when a different combo/number of beasts will pwn me - frustrating, but again, I kinda like the realism.

As far as the stuttering is concerned - I'm convinced this has nothing to do with your gfx card - this is a HDD issue as the game world has no 'loading' levels - even Oblivion had mini-zones that some machines stuttered through. What can I say - this is what scsi was built for :D
 
I agree its a promising game, I can see it being really fun. Once its finished, which it is far from for me and the majority of players out there. JoWood make some really good RPGs, Arx Fatalis, Gothic 1/2. But all of them were buggy as hell. And yeah i've played around with the .ini files, using the recommended tweaks from the official forums, and the performance increased slightly, but its still unplayable. From what i've read some people are lucky and are able to play the game with minimal slowdown with their setups.

I'm not gonna take the game back, gonna hang onto it until its fully patched and have some fun.

But to the OP, i'd suggest waiting for a few months, you'll get it at a fraction of the price and hopefully it'll be playable.
 
I got this for Christmas and tried playing it last night for a couple of hours. I'm running the latest patch. It does NOT patch the "get knocked down and you drop your weapon" feature. A feature which is not only annoying, but silly. If you were any kind of fighter in real life then you would hang onto your weapon like grim death as you went down.

The sudden stops every twenty yards are annoying too - I assume that it is loading more scenery. I'm using Raptors in RAID 0 - I assume that actually I'm better off than most, even with a pause of two to three seconds.

I'll gloss over the dead bodies poking throught the scenery...

Which idiot decided that you can't pick things up when in combat mode?

There seems to be an interesting feature that the direction I'm looking in after opening a box frequently bears little or no relation to the direction I was looking before I opened it. (And why the silly animation??) Or any relationship to where I'd be standing to pen the box - sometimes the animation finishes and my back is to the box. Or I'm staring at the sky.

And no points for starting the game in the middle of a combat, with no clues on how to pick up weapons that the enemy have dropped. Not that you can pick them up anyway if you foolishly went into combat mode.

The sluggish and chaotic control reponse makes me feel ill too - especially when the game does it stop-to-load bit in the middle of movement, leaving you facing the wrong way when movement suddenly resumes. And yes, I've tried treaking the settings for the mouse.

And I don't think think the scenery is better than Oblivion. Different yes, but not better.


I plan to keep trying, but this game is already close to making me give up, mainly because of the horrible view movement and the constant hesitation.


M
 
So basically it still isn't playable. Who wants to play a game that freezes every 3 seconds. Sure, it looks good. But then so do my holiday snaps, and who wants to play them. Think this is one game I will be giving a miss. Have been watching this game for some time. Then I heard about the freezing issues and all the trouble people on the forums were having tweaking to get it to run. Comparing it to tweaks in Oblivion is unfair. Oblivion worked on 3 year old graphics cards. This game (Gothic) is totally unoptimized and even top end rigs have the freezing issues. I bet even if you had RAID 0 10,000 RPM Ultra SCSI drives and 4 gig or RAM you would still experience the freezing issues as you move through the land.

Shame. Real Shame.

I wonder what rig they were testing this game on? Must have been awesome not to have noticed all the problems everyone else is suffering.
 
the-void said:
So basically it still isn't playable. Who wants to play a game that freezes every 3 seconds. Sure, it looks good. But then so do my holiday snaps, and who wants to play them. Think this is one game I will be giving a miss. Have been watching this game for some time. Then I heard about the freezing issues and all the trouble people on the forums were having tweaking to get it to run. Comparing it to tweaks in Oblivion is unfair. Oblivion worked on 3 year old graphics cards. This game (Gothic) is totally unoptimized and even top end rigs have the freezing issues. I bet even if you had RAID 0 10,000 RPM Ultra SCSI drives and 4 gig or RAM you would still experience the freezing issues as you move through the land.

Shame. Real Shame.

I wonder what rig they were testing this game on? Must have been awesome not to have noticed all the problems everyone else is suffering.

True. Just after the game came out some guy tested it on a system with totally, insanely, ridiculous specs...still stuttered. It really is a shame, since from what I've seen ion my slideshow, it looked beautiful
 
regulus said:
True. Just after the game came out some guy
(on Rage3D) tested it on a system with totally, insanely, ridiculous specs...still stuttered. It really is a shame, since from what I've seen ion my slideshow, it looked beautiful
 
the-void said:
So basically it still isn't playable. <snip> This game (Gothic) is totally unoptimized and even top end rigs have the freezing issues. I bet even if you had RAID 0 10,000 RPM Ultra SCSI drives and 4 gig or RAM you would still experience the freezing issues as you move through the land.

I can attest that having a pair of 15k cheetahs does stop the stuttering! :D But this is not just down to the Hdd's - guys out there are running it on rediculously low specs without having major problems - it will be a tweaking problem - I can't stress how important it is to have a sniff around on the JoWood forum as most issues can be solved!

That doesn't excuse the fact that you shouldn't have to do this yourself and really the developers should have finished this last bit of tweaking! But please, please, please keep trying - once you get over 'the hump' it is an awesome game. many of the 'bugs' are actually design features and once you see what the developers are trying to do, and get used to them, it does add something to the game that few others really have 'realism'. The fact that it makes it painful and frustrating is just life - but if you can get the hang of it it's well worth your while!

The thing I really love about the Gothic series is that unlike other RPG's where your character improves, but your own basic skill doesn't, in Gothic you have to improve, you learn the tricks, the feel of the game, and you improve along with your character - this was more evident in the fighting in Gothic 2, but it's still true in G3 and that's what makes it so rewarding if you're willing to stick with it.

Do what I did - swear profusely at the screen for a couple of hours and then it'll all become worthwhile! (but get the stuttering fixed or it's not going to happen ;) )
 
Im trying, realllly trying not to throw my game out the winda!

There is a lot of tweaks on the gothic3 official forum, basically clears up all performance issues - people running it on celeron laptops without stutter!!

But, even when it runs smooth, and you get wasted in 3 hits by a PIG that is just aload of bs, you still want to throw it out the winda. Either the game is stupid, or my character is weak :|
 
There was a lot of debate over the animal attacks - they have been tweaked so you no longer get stunned and die, but they are still challenging. Are they too hard? I don't think so - just goes to prove the realism, you wouldn't just wonder up to a wild boar and smack it with a sword - they're vicious b*****ds and more often than not you'd get porked ;) So think like a hunter - stalk it, weaken it with a bow, and then take it down at range with the spear! While it is hugely frustrating to get slain by a little piggy (especially that 1st rebel quest :mad: ) it does keep you on your toes - as with all of Gothic you have to adapt your gameplay to suit each new challenge - it's not Diablo ;)
 
The armour bug has been fixed - and if you increase your health as your character progresses you can actually take quite a pounding - it does get easier! :D
 
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