I've noticed there isn't a topic for this, yet GTA IV has to be one of the more frustrating games to mod, and has such a gigantic selection of mods to choose from.
I don't really mod the game too much myself, as I have several issues, but I will compile any mods people post and talk about, as well as tweaks to improve performance here.
I don't really mod the game too much myself, as I have several issues, but I will compile any mods people post and talk about, as well as tweaks to improve performance here.
Tweaks
By far the best tweak for GTA IV has to be the commandline.txt, simply create a notepad .txt document in your GTA IV directory and add these commands to it to increase performance.
ADVANCED USERS ONLY;
A COLLECTION OF ALL THE Commandline.txt commands i have found and that have helped me
[AUDIO]
-Fullspecaudio - high-quality sounds, but the load aj ¹ ¹ ??¿ce more processor
-Minspecaudio - sounds low quality (no digital processing), cut the aj ¹ ¹ ??¿ce processor
[GLOBAL]
-Adapter - use the screen Specified adapter number (zero-based)
-Benchmark - the game immediately in the connector and the benchmark results of the connector you're
-Disableimposters - O connector low quality models of cars as seen from afar
-Help - displays a list of commandline options
-NoBlockOnLostFocus - do not block the window update When It Loses focus
-Safemode - sets the low end graphic quality Sheva
-Uninstallcontent - removes zawartoϾ GFWL in GTA
[GRAPHIC]
-DX9 / high - in Connection with the support playing DirectX 9 and a high priority
-DX10 / High - in Connection with the support playing DirectX 10 and high priority
-Forcehighqualitymirrors - the connector reflections better on 64 bit systems
-Forcer2vb - improves the activity ³ ANIE dents car body on a clean game without patch
-FrameLimit - limits the number of frames to ...
-Framelockinwindow - ¿odœwie YOUR game 'window' ³ activities and preferably at 60Hz
-Fullscreen - pe ³ ny screen
-Gpucount - lets you manually set the GPU count if the query fails
-Height - Altitude set the [minimum 480]
-Managed - use d3d runtime managed resources
-Nominimize - disables the ability to restore the game and changing forms minimize Resolutions - Reduces the system memory footprint
-Norestrictions - any change in graphics options
-Noswapdelay - loads all facilities instantly
-Novblank - O connector to wait for vblank
-Refreshrate - Set the frequency in odœwie ¿ania
-Stereo - set a game to guide of your two processors ¹ render smokers
-Unmanaged - application directs resources
-Width - Set width of the window [minimum 640]
-Windowed - the game "in the window"
[INPUT]
-Usedirectinput - allow the device action ANIE ¹ ³ DirectInput devices
[MEMORY]
-Availablevidmem - the percentage of available memory on the graphics card [0.0-4.0]
-Memrestrict - set the restriction of the amount of available memory for Manages resources
-Memrestrict 188743680 - Low resolution textures [graphics card 256mb]
-Memrestrict 209715200
-Memrestrict 230686720
-Memrestrict 262144000 - average resolution textures [graphics card 512mb]
-Memrestrict 293601280
-Memrestrict 314572800
-Memrestrict 629145600 - high resolution textures [for the video card 1gb +]
-Memrestrict 650117120
-Memrestrict 681574400
-No_3GB - disable 32bit OS with / 3GB
-Nomemrestrict - O connector memory limit
-Noprecache - O connector ¹ handheld memory resources
-Percentvidmem - the percentage of available memory, graphics card for GTA [0.0-1.0]
-Reserve - reserve amount that needed ¹ memory for other applications [0.0-1.0]
-ReservedApp - amount of memory to leave space available within application
[SET QUALITY]
-Autoconfig - automatically adjust the quality setting MAINTAIN Description box frame rate [15-120]
-Detailquality - Set drawing distance of oœæ detail [œmietników, p ³ Otowa, etc.] [0-99]
-ReflectionQuality - reflection quality textures [0-4]
-Reflectionresolution - Horizontal Resolution of reflection textures
-Renderquality - Set anisotropic filtering [0-4]
-Shadowdensity - Set the number of independent nych the source ¿³ a world of shadows and dynamic [0-16]
-ShadowQuality - jakoϾ shadows [0-4]
-Shadowresolution - Horizontal Resolution of shadows
-Texturequality - Set resolution of main game textures [0-2]
-Viewdistance - oϾ draw distance of LOD objects [0-99]
-Waterquality - water resolution [0-4]
-Waterreflectionquality - reflection resolution on the water [0-4]
[TIME]
-Notimefix - O connector fix time [?]
[AUDIO]
-Fullspecaudio - high-quality sounds, but the load aj ¹ ¹ ??¿ce more processor
-Minspecaudio - sounds low quality (no digital processing), cut the aj ¹ ¹ ??¿ce processor
[GLOBAL]
-Adapter - use the screen Specified adapter number (zero-based)
-Benchmark - the game immediately in the connector and the benchmark results of the connector you're
-Disableimposters - O connector low quality models of cars as seen from afar
-Help - displays a list of commandline options
-NoBlockOnLostFocus - do not block the window update When It Loses focus
-Safemode - sets the low end graphic quality Sheva
-Uninstallcontent - removes zawartoϾ GFWL in GTA
[GRAPHIC]
-DX9 / high - in Connection with the support playing DirectX 9 and a high priority
-DX10 / High - in Connection with the support playing DirectX 10 and high priority
-Forcehighqualitymirrors - the connector reflections better on 64 bit systems
-Forcer2vb - improves the activity ³ ANIE dents car body on a clean game without patch
-FrameLimit - limits the number of frames to ...
-Framelockinwindow - ¿odœwie YOUR game 'window' ³ activities and preferably at 60Hz
-Fullscreen - pe ³ ny screen
-Gpucount - lets you manually set the GPU count if the query fails
-Height - Altitude set the [minimum 480]
-Managed - use d3d runtime managed resources
-Nominimize - disables the ability to restore the game and changing forms minimize Resolutions - Reduces the system memory footprint
-Norestrictions - any change in graphics options
-Noswapdelay - loads all facilities instantly
-Novblank - O connector to wait for vblank
-Refreshrate - Set the frequency in odœwie ¿ania
-Stereo - set a game to guide of your two processors ¹ render smokers
-Unmanaged - application directs resources
-Width - Set width of the window [minimum 640]
-Windowed - the game "in the window"
[INPUT]
-Usedirectinput - allow the device action ANIE ¹ ³ DirectInput devices
[MEMORY]
-Availablevidmem - the percentage of available memory on the graphics card [0.0-4.0]
-Memrestrict - set the restriction of the amount of available memory for Manages resources
-Memrestrict 188743680 - Low resolution textures [graphics card 256mb]
-Memrestrict 209715200
-Memrestrict 230686720
-Memrestrict 262144000 - average resolution textures [graphics card 512mb]
-Memrestrict 293601280
-Memrestrict 314572800
-Memrestrict 629145600 - high resolution textures [for the video card 1gb +]
-Memrestrict 650117120
-Memrestrict 681574400
-No_3GB - disable 32bit OS with / 3GB
-Nomemrestrict - O connector memory limit
-Noprecache - O connector ¹ handheld memory resources
-Percentvidmem - the percentage of available memory, graphics card for GTA [0.0-1.0]
-Reserve - reserve amount that needed ¹ memory for other applications [0.0-1.0]
-ReservedApp - amount of memory to leave space available within application
[SET QUALITY]
-Autoconfig - automatically adjust the quality setting MAINTAIN Description box frame rate [15-120]
-Detailquality - Set drawing distance of oœæ detail [œmietników, p ³ Otowa, etc.] [0-99]
-ReflectionQuality - reflection quality textures [0-4]
-Reflectionresolution - Horizontal Resolution of reflection textures
-Renderquality - Set anisotropic filtering [0-4]
-Shadowdensity - Set the number of independent nych the source ¿³ a world of shadows and dynamic [0-16]
-ShadowQuality - jakoϾ shadows [0-4]
-Shadowresolution - Horizontal Resolution of shadows
-Texturequality - Set resolution of main game textures [0-2]
-Viewdistance - oϾ draw distance of LOD objects [0-99]
-Waterquality - water resolution [0-4]
-Waterreflectionquality - reflection resolution on the water [0-4]
[TIME]
-Notimefix - O connector fix time [?]
Be careful when using them however, as it is hardware dependant, you have to choose tweaks depending on screen resolution, refresh rate, GPU memory, system memory etc. and choosing poorly can result in the game being forced into 800x460 resolution with everything on lowest.
Icenhancer is by far the best post-process 'ENB' mod available for GTA IV, do not be intimidated by it however, as it actually gives BETTER performance than standard GTA IV, while dramatically improving the visuals.
Download: click here.
MODS
REALIZMIV
GTA IV ULTIMATE TEXTURES
LEFT4LIBERTY
I don't think its multiplayer but its very similar to DayZ, only instead of other surviving players there are Scavengers and Bandits controlled by A.I. They can attack you, or assist you by killing Zombies, the way the zombies work is awesome and so ingenious too, it just makes every pedestrian hostile, in the wounded state, trying to attack the player with their fists. As the game is standard, without any real modding, this looks incredibly a lot like real Zombies, and they don't run either!
Download Link
If you like this and download it, I'd recommend this too:
Definitely worth skinning those in, to actually make them look like Zombies and not crazed peds.
Official Zombocalypse Page
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