What is holding gfx cards back now adays ?. I mean look at the past nvidia , ati, and power vr broke moulds and delivered fantastic cards well ahead of the comp. But all the cards AMD and Nvidia come out with are mostly give or take a few fps between them.....
So is the problem current tech?
Or is the problem ati and nvidia have got lazy and are taking the safe option and know what each other are doing ?
Or is directx holding them back ?
Would there be bigger advances if developers use open gl rather than directx?
So is the problem current tech?
Or is the problem ati and nvidia have got lazy and are taking the safe option and know what each other are doing ?
Or is directx holding them back ?
Would there be bigger advances if developers use open gl rather than directx?
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