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graphics stalling

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Joined
12 Feb 2004
Posts
1,961
Location
Stoke
Hi , anyone experienced anything like this , i have got one card in to try this and the card seems fine if i loop 3dmark 2001se for 10 loops then when i try a game like pacific fighters it runs a couple of mins then stalls and then releases again .
 
try running 3dmark 2003, or 2005, there much more agressive on graphics card. 2001 is very CPU (GPU) centric in it's approach. you may see an issue. Upload the score into futuremark beb data base and compare scores for similar cards, or post score here and maybe some additional help will come...
 
Hi thanks for coming back with a reply , as mentioned above the stalling only seems to happen on those two games that i have found and i have played doom 3 tonight to check if i had any issues and it played fine i have tried some different settings on cs source and pacific fighters like low detail and low resolution and direct x mode instead of open gl , i dont know much about all of the 3d options in ccc but i have had a mess around with most of them for performance rather than quality and it still does it , also tried one card fitted and still the same, anyway i have posted my 3d2003 which is probly about right i recon


3dmark032ndrun9uy.gif




also tried different cat 6.2/6.1/5.10
 
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