Groboto 3 is released.

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For people interested in 3D graphics apps, Gorboto 3 has just ben released for the PC after being out on the Mac for a while. I tried the demo a while back and it seemed interesting, but not too useful to me. This new version looks a massive amount more usable and flexable for more general use than just abstract mechanical shapes (although I still don't imagine it could be used as an organic modeller easilly). It's a boolean modeller. You add and subtract geometric shapes from your object until you have an object shape you want. Great for mechanical models and possibly buildings.
http://www.groboto.com/v3/index.html
I'm going to give the demo a whirl again, see if it plays nicely with other tools. I've seen quite a few people mixing it with ZBrush, but I expect blender and Sculptris and others should be fine too.

Simon
 
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