GT5 - how you rate it?

3/5 stars from me.

Yes, it can look beautiful at times, and I like the handling, but it seems like a chore to do certain things. I've only had it a few days and there are so many things I would change to make things easier.
 
Coming from PC sims like GTR and GT Legends I was hoping they would have improved the handling vs Prologue, but I thought it was still laughably bad. I was driving a Gallardo at the Nurburgring, turned in at 70mph, the car just plows on in a straight line, tyres squeal etc. Is that what would really happen in a Gallardo? I don't think so.

Another major problem for me is a the sound. Everything sounds so flat and cheap. It all feels generated, the sound bears no relation to the actual car its meant to be. Don't even get me started on the music - dreadful.

Then 2 minutes of menus/load screens vs. 1 minute of 'fun' driving. Whole thing is just painful.

2 stars.

This.

And the graphics are ok to poor, G27 wheel not fully supported, the AI is just about as bad as I have played against in a long long time. The go from stupidly slow into some corners to complete cheating b******* in the straights, all in the same lap.

Some of the cars handle well and are fun to drive, but others are completely unrealistic. The second Top Gear challenge in the Lotus is one of the worst offenders so far.

The loading times just ruin the game for me more than anyting else, doing the earlier licences means 10-15 minutes of loading screens for 3-4 minutes of actual driving to complete the 10 tests.

I'll be generous and give it 3 stars because there is a decent game in there somewhere, it's just buried under long loading times, too many menu screens, rubbish AI and some cost/time cutting on some of the cars and tracks that look like they have been copy and pasted from a PS2 game.
 
^ agree with this in parts, Except the graphics bit. They're sublime to okay.

I'm giving it a 3, AI is still pants. i don't get why they havent sorted this. Every other racer out there has AI that appears to be aware of the user
 
9.5/10 i terms of driving experience. i blitzed the Lupo CUp Car event on Nurbergring last night on my wheel of doom (DFGT) it was amazing. except...theres was no other cars to race, i was well inf ront of the pack and it was only when i losty concerntrating and crashed that the pack ever got close to catching me up? despite them all being in similar cars:/

6/10 in terms of the front end mechanics. such as the events, the gift car thingy, the menus and the tuning. yes i can buy a supra and tune it to 400bhp.. but why when there are no 400bhp rwd events to race it in? and if i enter it into the super car championship, what championship do i do when i buy a supercar?
 
4/5 perhaps. It needs work.

In the past I've heard the GT series being lauded to the heavens. From what I've seen so far, I don't think it's justified.

Menu system/car selection is a joke and really gets in the way of enjoyment. The audio is flat out poor. It's so lifeless. GFX... It has it's moments, but it ain't all that. The whole Standard/Premium business and what you can and cannot do to them gets old pretty quick too.

Racing against the AI isn't really why I bought this, for me it's multiplayer that matters. That for me is the biggest area that needs attention. Get that right, and make the menu system quicker and simpler to navigate around, and I'll be happy.
 
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its like, how many ex Group B cars are there in the game? LOADS yet theres no faux 'Group B' events or championships?

there was a 300bhp JGTC type event in JPN ideal for those 300bhp cars, do you racing modify, or buy a touring car? good question sadly, because PD dont put it into the game, you'll never have that decision to make...

there are so many cars designed for specific race series in the game but there are no races series in the game to suite them. its an absolute waste IMO.
 
The best way I can describe it is "underwhelming", IMO. It doesn't look or feel like a game that took six years and several missed deadlines to make. It's alright in places, really good in places, and utterly sucks in others. The AI is rubbish, the menus are clunky, the driving model still has a few of GT4's 'quirks' that really bother me (turn in, understeer, understeer, understeer, barrier, *sigh*), the sound isn't exactly rich and vibrant....

Definitely have to vote 'pancake' I'm afraid.
 
I cant comment fully on the game until i finish it and get to at least level 40 as i assume most people must have done to go through all the events and judge the AI/damage at later levels.
The only thing i can comment on is the actual driving itself, and that i feel is better than any other console racer so far, especially when using a wheel.
 
I cant comment fully on the game until i finish it and get to at least level 40 as i assume most people must have done to go through all the events and judge the AI/damage at later levels.
The only thing i can comment on is the actual driving itself, and that i feel is better than any other console racer so far, especially when using a wheel.

Level 40? I am level 22 and I have 4 series left to do, apart from endurance which appears at level 25 I think, the AI is just as poor in beginner as it is in extreme there is no change, just they tend to drive faster cars to ram you with :p
 
I cant comment fully on the game until i finish it and get to at least level 40 as i assume most people must have done to go through all the events and judge the AI/damage at later levels.

Another ridiculous "feature". Never known a game make you wait so long to unlock something that's pretty fundamental to real-life racing.

It should be in there from the start, with an option to simply disable it if you wish. (re.damage)
 
I'll be generous and give it 3/5.

- Premuim/Standard thing is utterly retarded. They should have only included Premium models and added cars via DLC.

- Visuals are inconstant. One minute it can look superb (premium car models and city tracks look great), but the next minute it looks utter crap. Shadows are laughably poor.

- Sound is terrible. Weak engine noises, and what is with that crash/bump sound? Why does it sound like somebody banging a drum? :confused:

- AI is as rubbish as ever.

- Slow, clunky, unintuitive menus.

- Poor upgrade options. Why can't you upgrade the brakes? Why such a small choice of wheels?

Now on to the most important thing, the driving physics. Coming from GT5P and the Time Trial demos I was not expecting great things, but to be honest I was pleasantly surprised. In the other thread I actually put them ahead of Forza 3's physics. Having played the game for longer now I have changed my opinion. There's something not quite right about the physics engine, the Lotus Top Gear challenge highlights this, they handle like Tesco's trollies. It's like the physics engine is being pushed to hard, like the engine isn't complex enough to meet the demands that are being asked of it. It's quite a 'simplistic' feeling physics engine. In comparison, Forza 3's physics are the opposite. They feel more complex, more 'organic', but at the same time a bit dumbed down and 'tamed'.

Basically GT5 feels like it has a fairly simple physics engine that has been tweaked to behave as real as it can, whereas FM3 feels like it has a complex underlying physics engine that has been deliberately 'softened' and 'tamed'.

There aspects of GT5 that I like, the karts are fun, the NASCAR is more fun and more technical than I was expecting, and the rallying is fun. But over all it's a disappointment, and you come away wondering how a game that was in development for 6 years can feel so unfinished. What have they been doing all these years?
 
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It's a solid 8/10 for me. The more I play it the more I enjoy it. I haven't sat at my PS3 for such long sessions since Oblivion, and that was years ago.
 
4.5 for me. Don't care about what most people are moaning on about.

Give me a two player replay, and it's a solid 5!
 
I reserve my opinion until I've played with a decent wheel.
I have a feeling it won't be the same game.
 
Now on to the most important thing, the driving physics

Was hoping you'd post your opinion up :)

Having played the game for longer now I have changed my opinion. There's something not quite right about the physics engine

I'm absolutely certain that there is a lot that is very, very wrong with the physics engine. That, or they're sticking wrong data into a very good setup. I'm going to be charitable and go with the latter.

Honestly guys. As a simulation, it's not right. There are sims on PCs that do the whole realism aspect a whole heap better. As an arcade racer, it's not right. Interface issues, a driving model that's a bit 'special', unacceptably poor AI....

They market GT as "The Ultimate Driving Simulator". This has actually always been utter nonsense. The driving model has always been completely out of whack, and only the rabid GT fanboy crowd could happily play it and think it was a simulation as opposed to a game. GT5 was supposed to change that, and....meh. Swing an' a miss, IMO.

But over all it's a disappointment, and you come away wondering how a game that was in development for 6 years can feel so unfinished. What have they been doing all these years?

Quietly panicking, I expect....
 
4.25 i say:cool:

-0.25 Tracks could look better

-0.25 a lot of cars look poor yet some 200+ cars look better than anything i have ever seen.

-0.25 on loading and menu could be better.

Other than that LOVING the game.
 
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