GTA V

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This is alleged to be an early dev build of the PC version.


I'm sceptical at best, the movement isn't done by a mouse.
 
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The reason I want this on PC, is cause I think this can potentially be one graphically stunning game, I mean it looks great on console (Though Online cuts visual power) with the power we behold, I'm hoping they don't pull a GTA IV (they'll most likely will)

Also I have more friends I play with on PC, so that's another reason I want the PC release.
 
The reason I want this on PC, is cause I think this can potentially be one graphically stunning game, I mean it looks great on console (Though Online cuts visual power) with the power we behold, I'm hoping they don't pull a GTA IV (they'll most likely will)


You mean outsourcing the port?
 
Judging by the number of abandoned console copies observed in CEX, I'm wondering if GTA V is actually, a. Any good, .

I'm a PC gamer through and through but have a PS3 for games like GTA.

GTA V is stunning, simply stunning. Easily the best of the GTA games. Every time I load it up I'm staggered at how they've managed to get an old PS3 to look so amazing.

I love the story, the characters and the way everything just works/fits together. Loads of stuff to do as well.

MASSIVE value for money and I can't wait for GTA VI now.
 
The driving isn't the best of the series.

Sure the graphics are nice and the map is huge, and the level of detail is amazing too.

But the driving is so, so poor. I just can't enjoy a driving game where the driving takes absolutely no skill whatsoever.
 
IF driving took skill, it would become a chore driving from A to B on that massive map. I personally like it, your cars aren't glued to the ground, but they don't slide around as if they were on ice. It allows the player to experiment a bit more (I often found my self weaving in and out of traffic, going off-road a lot, etc.)
 
IF driving took skill, it would become a chore driving from A to B on that massive map. I personally like it, your cars aren't glued to the ground, but they don't slide around as if they were on ice. It allows the player to experiment a bit more (I often found my self weaving in and out of traffic, going off-road a lot, etc.)

Compared to any game where the driving is a tad more realistic, GTA V's vehicles *are* glued to the road.

I put the game down when I found I could throw a motorbike round a tight bend at 80mph and I saw *no* evidence of physics simulation at all. It was like being on rails.

Learning to control slide is part of what makes driving fun. Physics makes driving fun. You can't just take it out and say "there you go, less to worry about now!"

Well, I guess you like it that way, and so do plenty of others :/
 
You think GTA V's vehicles are 'glued' to the ground? Try playing the older GTA's like Vice City or San Andreas, you don't even have to use the breaks while going 100Mph round corners.

I think GTA V's driving is a perfect compromise between GTA IV (terrible driving physics) and San Andreas (cars glued to the ground). I personally love it.
 
You think GTA V's vehicles are 'glued' to the ground? Try playing the older GTA's like Vice City or San Andreas, you don't even have to use the breaks while going 100Mph round corners.

I think GTA V's driving is a perfect compromise between GTA IV (terrible driving physics) and San Andreas (cars glued to the ground). I personally love it.

How were GTA IV's physics terrible? Do you know what happens in RL when you try to corner (sharply) at 60 MPH in anything other than a racing car?

GTA IV happens, that's what.

Did you ride any bikes in GTA V? Have you ridden any bikes in RL? The bikes are (somehow) even worse.

Also the damage model in IV was better too. Vehnicles in V don't sustain heavy damage even if driven off a cliff. The worst that happens in that case is you might lose a door or your bumper.
 
Compared to any game where the driving is a tad more realistic, GTA V's vehicles *are* glued to the road.

I put the game down when I found I could throw a motorbike round a tight bend at 80mph and I saw *no* evidence of physics simulation at all. It was like being on rails.

Learning to control slide is part of what makes driving fun. Physics makes driving fun. You can't just take it out and say "there you go, less to worry about now!"

Well, I guess you like it that way, and so do plenty of others :/

You're missing that point, what if you did go flying every time you went round a corner? The game would very quickly become stale after you get handed the controls. The map is huge, and risking the chance of crashing at the 100's of possible turns would be a major turn off, so people would result to driving slowly and carefully, which is the complete opposite mind frame when trying to escape a 5-star wanted level.
 
You're missing that point, what if you did go flying every time you went round a corner? The game would very quickly become stale after you get handed the controls.

You'd slow down, anticipate the corner? You'd actually be driving then. You'd also need to learn the bends in the road, where you could go flat out and where you needed to let your foot off the gas. Or heaven forbit touch the brakes a little before cornering.

I don't know, isn't this kind of thing what driving games are about?

Tbh, after reading the official forums, I can see there are a lot of people who think driving with accelerator 100% down all the time is the only "fun" way to drive.

Personally I think that's awful.
 
How were GTA IV's physics terrible? Do you know what happens in RL when you try to corner (sharply) at 60 MPH in anything other than a racing car?

GTA IV happens, that's what.

Did you ride any bikes in GTA V? Have you ridden any bikes in RL? The bikes are (somehow) even worse.

Also the damage model in IV was better too. Vehnicles in V don't sustain heavy damage even if driven off a cliff. The worst that happens in that case is you might lose a door or your bumper.

In GTA V, as long as you land on your wheels, you can fall off miles and still survive.
 
In GTA V, as long as you land on your wheels, you can fall off miles and still survive.

Yeah. It's fine that some people prefer it, but we should all be able to agree it's significantly dumbed down. Cars don't roll, don't have inertia or momentum (you can't ram a lighter vehicle out of the way with a heavier one), don't sustain enough damage... the list goes on!
 
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