Having to lock games at 60fps

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16 Nov 2011
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696
Hey guys, just needed some advice.

I have encountered a few problems with games in the past that, if i dont lock it at 60fps or achive over around 110, the game feels utterly unplayable and unsmooth.

Thing is, i run a 60hz monitor, so i dont understand why this happens.

Skyrim is an example, if i dont lock it at 60 animations go funny and the gaem feels unsmooth, same with Duke Nukem Forever. But with games like Postal 3, Source games and few others i can hit 120 fps they seem to be just as smooth as locking it with vsync at 120fps.

Dead Rising 2 OTR and Prototype run terribly locked at 60fps but great if they hit 120.

So, im just wondering is that a common thing? more frames skipping around and making my eyes hurt.
With prototype if i hit under 120-100 it makes the camera unsmooth and the game feels horrid.

I run a 6870, i7 2600 @ 3.4ghz and 6gb of RAM

Any help would be grateful, id ont mind locking games but it just seems odd to me, i lock them externally without vsync, Nuclear Dawn however i locked in the console with fps_max 60
 
Vsync does make it very smooth, but with vsync comes input lag, i use a RAT 7 mouse and i still find it does that, so i tend to leave vsync alone and cap it externally, Prototype also locks at 50fps with vsync same with prince of persia, annoyingly.

I dont mind screen tearing atall, i dont notice it anymore, just that it performs amazingly oddly when its not capped!
 
It isnt a major bad thing,. for example Far Cry 2, i cant lock that with my external fps locker, when its vsynced at 60 it funs godly smooth but ofc the input lag comes in, however if its above 100 its fine, but usually it looks a bit stuttery, not bad but it just looks unsmooth, dont know if this a general thing or not.
 
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