Just beaten this, thoughts below:
+Reasonable length of game, I was expecting it to be done in around 6hrs but there is 20 missions typically lasting about 20-30mins each.
+Excellent framerate
+Graphically fairly pleasing until you get down below 500ft or so when the terrain starts to look a bit blocky, for general flying around it looks decent
+Decent array of planes and ordnance
+A few decent missions such as the nighthawk one
+Guide thingy that plots routes e.g. to dodge missiles, launch ground attacks etc works pretty well and helps avoid frustration
-Lets you choose plane before mission but a bit flawed, e.g. one time I switched from recommended to a plane I thought might be better, but the game still gave a 'switch to radar guided missiles now!' prompt despite the fact that my plan wasn't equipped with any. Conversely one mission where you have to protect the US Fleet I found basically impossible with the recommended plan due to the Harrier/chopper waves, in the end I restarted with a plan that had Multi-AA missiles and it was much easier as you could down the enemy aircraft quicker before they reached your fleet
-Storyline is all very predictable and 'meh', they needed something to splice the campaign together but there is no comparison with say, Freespace 2.
-No cockpit view
-Annoying that you can't go below about 540 knots in the normal view
-Wingmen seem to have some sort of hypersonic afterburner, if you order them to attack they accelerate off much faster than you can under full afterburner.
Overall I thought it was an OK game, better than Top Gun from a few years ago although obviously missing the film references.