1up.com said:HD-DVD Really Pushing 360 Hardware
Microsoft says Gears of War's the only game that comes close.
by Patrick Klepek, 11/06/2006
The reason backwards compatibility became such a challenging issue for Microsoft on Xbox 360 was because of approaches to hardware design. There was no way to incorporate Xbox components into the machine, so software emulation became the only viable route and one that takes time to implement. With HD-DVD, Microsoft's forced into taking a similar approach.
"Other players on the market have specialized chips (called DSPs) that decode things like H.264, MPEG, VC1, DTS, Dolby Digital, and other codecs," explains Microsoft employee Shaheen Gandhi, who works on Xbox 360's HD-DVD team. "Much like how backwards compatibility for Xbox 1 works on Xbox 360, the heavy parts of HD DVD are all done on Xbox 360's triple-core CPU."
Who would've thought playing a movie took so much work? "All 6 of Xbox 360's hardware threads are hard at work while playing back an HD DVD. At the moment, the player software pushes Xbox 360 harder than any other (save, perhaps, Gears of War during some particularly busy parts of the game)."
Microsoft will test the next-generation DVD waters later this year; their HD-DVD add-on's coming this month for $199.99 and free copies of Peter Jackson's King Kong.
Don't know if i like the thought of some movie murdering my 360


