The next-gen consoles are making a big thing about providing high definition games, but I am confused why this is seen as such a big deal. With the exception of PGR3, most of the early release titles for the 360 look more or less like current (or last)-gen games except with a higher resolution.
Now while that situation will probably improve as more 360-only titles emerge (rather than cross platform), and developers get to grips with the 360's potential, I am still left wondering. The current PAL resolution is (correct me if I'm wrong) 720x576. The ps2 and xbox generation of games have come nowhere near to reaching the maximum quality of graphics that you can achieve at that resolution. Surely until that situation has occurred, ie. something approaching lifelike graphics at 720x576, it is pointless to up the resolution - unless the goal is to only make a relatively small improvement in the graphics.
I have an xbox and when using it on a widescreen 28" CRT, I do not have a problem with the resolution being too low - not at all. I think the PAL resolution is perfectly fine except for huge 40"+ displays which few people can afford. Now while HD is undoubtedly better than SD, I don't find it as compelling as having more realistic graphics would be. If the next-gen consoles stuck to the same resolution as the previous gen then surely we would be able to see a far bigger jump in the quality and realism of graphics? Because power wouldn't be wasted in making the game run at higher resolutions.
Now while that situation will probably improve as more 360-only titles emerge (rather than cross platform), and developers get to grips with the 360's potential, I am still left wondering. The current PAL resolution is (correct me if I'm wrong) 720x576. The ps2 and xbox generation of games have come nowhere near to reaching the maximum quality of graphics that you can achieve at that resolution. Surely until that situation has occurred, ie. something approaching lifelike graphics at 720x576, it is pointless to up the resolution - unless the goal is to only make a relatively small improvement in the graphics.
I have an xbox and when using it on a widescreen 28" CRT, I do not have a problem with the resolution being too low - not at all. I think the PAL resolution is perfectly fine except for huge 40"+ displays which few people can afford. Now while HD is undoubtedly better than SD, I don't find it as compelling as having more realistic graphics would be. If the next-gen consoles stuck to the same resolution as the previous gen then surely we would be able to see a far bigger jump in the quality and realism of graphics? Because power wouldn't be wasted in making the game run at higher resolutions.