Hellgate: London to close

Thats a shame. I enjoyed my time on it. Was going to reinstall it soon. :(

I knew it was going down hill when they took out the option to see the total amount of people online.
It was a good game for casual players. I wonder if life timers will get their money back?
 
i played this for a while, was quite enjoyable collecting all thegear and stuff, just highly repetitive so i stopped playing after around 2 weeks.

i heard they're closing it because it was too buggy to fix? and gradual player loss of course :S
 
Hopefully dev's will take a lesson from this. I wonder how much money they made (if any) from the game overall.
 
Before the beta i had high hopes for hellgate: london. I though that because it has some of the Diablo2 devs in the dev team, that it would turn out to be amazing. After playing the beta for a few days i deleted the game due to disapointment. Perhaps i shouldn't have been expecting so much, but even if i didnt have any expectations i think i still wouldnt have payed for the game, it just wasn't anything special and at the time of release had below average graphics in my opinion.
 
cant say it suprised me, beta and demo really didnt inspire much, in that way it did remind me of D2, which I did always view as a grind.
 
great game poorly executed. its still fun to play, i have a bash in single player now and then. its just the bugs let the game down amongst other things like loading times, which are due to speculative reasons.

if this game had been released 6 months later and not rushed due to publisher demands it would probably be a most excellent game.
 
Didn't like the game when I played it, it felt too 'fiddly'. The interface was buggy, lots of areas were unfinished, and it didn't really bring anything new to the genre.
 
Is this a game thats solely online playable?

What happens to copies in stores if the servers go down? I'd be annoyed if i bought this and it wasn't playable :D
 
Was an interesting take on things, was good fun for a coupla weeks..

My main problem with it was it didnt really seem like a multiplayer game, it was even a challenge to get everyone together in the same zone to be able to party up.

I absolutely HATED the inventory system too, like tryin to play tetris at the same time as fightin stuff ><

It at least looked nice :p
 
Was an interesting take on things, was good fun for a coupla weeks..

My main problem with it was it didnt really seem like a multiplayer game, it was even a challenge to get everyone together in the same zone to be able to party up.

I absolutely HATED the inventory system too, like tryin to play tetris at the same time as fightin stuff ><

It at least looked nice :p

Aww, i loved the inventory system. Where each item has a size not everything is one square big. Reminded me of the nwn1 inventory, but that had item weights throw into the equation as well.
 
It's wasn't a bad game at all, loads of atmosphere, and pretty well done, if a little repetitive. It's just that everyone was expecting Diablo:London, and ravaged it when they didn't deliver.

I presume you'll still be able to play the single player game?
 
Yeah I would suspect the single-player will still be available, just not the multi-player. I still see copies of Auto Assault being sold in shops around town for like £1 lol, I always think to myself, imagine if someone actually bought it and then realised the game isn't even playable anymore.
 
Well for me the failure was the fact it was called Hellgate: London and they clearly not actually been to London.

... Ok maybe a tad harsh but I tried the game and I started at Russell Square (awesome I thought! I work at Holborn and often go round Russell square on my lunch). However it matched nothing in reality.

The UI was clunky the graphics mediocre just had nothing going for it at all.
 
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