Horizon Zero Dawn

The unpacking is completely CPU bound. Nearly done now though with a 3700X. 4 minutes to go at 180MB/s.

Problem is the system connected to my TV has a far worse CPU.

edit: Slows down towards the end, I'm guessing when it reaches smaller files.

edit2: PC crashed unpacking :/ with a minute to go.
 
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I think you'd be pretty screwed without a quick SSD and CPU.

Pretty sure the DF guys have high end PCs though.

Looks like unpacking and optimising will all be done by 4.25 and that was with steam taking a while to even realise it could start unpacking.
 
Graphics settings are messed up. I went to switch off vsync and and put an FPS cap in just below the freesync limit and it's now screwed up the resolution creating a letterbox even though the native resolution is set.

Thought I'd restart the game and I have to watch the entire intro sequence again.

5700xt on a 1440p monitor.
 
Ha, yup, all over again. At least it’s not loading shaders again. Perhaps I need to start a new game to get rid of it?

Good point.

Fixed my aspect ratio problem now.

5700XT, Ultra, 1440p. Average fps of 70.

Freesync makes it very smooth, except for a stutter that occurs every ten seconds or so. That might be a VRAM issue though as I can see that it is maxing out the 8GB of VRAM and using over 8GB of normal RAM.

edit: stutters only in benchmark, not happening in game so far.
 
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Unpacking took 10 minutes for me (on PCIe 4 SSD), then 12 minutes 'optimising'. I don't get this 'optimising' nonsense you get on games now, surely that's what the quality presets are for?

Seems to run on for me. FPS on my R5 3600 / 1070 on the 'favour quality' preset are:

4K: 20 - 25 FPS
1440p: 40 - 45 FPS
1080p: 60 FPS.

More or less what I was expecting for my hardware. No issues noted in a quick play but I'll post if that or my FPS changes.

EDIT - Crashed on first attempt to load but was ok right away. No sign of 35GB patch for me yet?
 
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