How do you stop a botnet DDOS?

What game?

I imagine the type of server software changes what is being exposed to be DDoSed in the first place.

Hard to defend against a service attack unless you know what service is being targeted.

Minecraft.

If it's a game that you know uses only TCP then you can feasibly ask your server provider to block inbound UDP to your server at the router.

Will try.

Game server is a bit more difficult than something like a web site because it's difficult to proxy the traffic. What type of traffic are you being flooded by?

Not sure. Not my server.
 
Do you know the attacker? Known for taking down certain game servers that you host?


The attacker is known. The owner of the server can't do much but keep the server hidden/non-public for now, it's working but it was obviously intended to be public. I don't know many details about it further than that and I don't want to say much more about it really. I figure it's just a "wait for the authorities to do their thing again" scenario. Owner of the server does not know a great deal about all the tech stuff behind the attacks.
 
Who have you annoyed?


It's not me in particular and I don't think I'm at liberty to speak about other peoples' business. Just trying to help someone out. Anywho, the feedback was appreciated, even the light-hearted, fun ones. Seems like a bit out of our league to handle.
 
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Yeah I don't think DDOS mitigation will be particularly easy, the DDOSes that have occured hit with 8-12GB of data each second from international sources. Wellp. Unless someone has a miracle, I think I'll just leave it be.
 
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